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@@ -1,7 +1,6 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using Unity.VectorGraphics;
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using UnityEngine;
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using UntitledLogicGame.Workspace;
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@@ -148,7 +147,6 @@ namespace UntitledLogicGame
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if(_currentCursor != cursor)
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{
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//TODO Invalid texture used for cursor - check importer settings or texture creation. Texture must be RGBA32, readable, have alphaIsTransparency enabled and have no mip chain.
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Cursor.SetCursor(cursor, position, CursorMode.Auto);
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_currentCursor = cursor;
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}
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