formatting

This commit is contained in:
klemek
2020-12-19 17:21:06 +01:00
parent 63e8f2c5f6
commit 205a663e07
56 changed files with 1690 additions and 1297 deletions
+18 -18
View File
@@ -6,20 +6,20 @@ using UnityEngine.EventSystems;
namespace UntitledLogicGame.UI
{
public class UIDelete : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
public class UIDelete : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
#region Unity Properties
public SVGImage closedImage;
public SVGImage openImage;
public SVGImage openImage;
#endregion
#endregion
#region Public Properties
#region Public Properties
#endregion
#endregion
#region Private Properties
#region Private Properties
private SVGImage Image
{
@@ -31,23 +31,23 @@ namespace UntitledLogicGame.UI
}
}
private SVGImage _image;
private SVGImage _image;
#endregion
#endregion
#region Unity Methods
#region Unity Methods
public void OnPointerEnter(PointerEventData eventData)
{
public void OnPointerEnter(PointerEventData eventData)
{
Image.sprite = openImage.sprite;
PointerManager.Instance.DeleteOnRelease = true;
}
PointerManager.Instance.DeleteOnRelease = true;
}
public void OnPointerExit(PointerEventData eventData)
{
public void OnPointerExit(PointerEventData eventData)
{
Image.sprite = closedImage.sprite;
PointerManager.Instance.DeleteOnRelease = false;
}
PointerManager.Instance.DeleteOnRelease = false;
}
private void OnEnable()
{