formatting
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@@ -6,7 +6,7 @@
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Shader "TextMeshPro/Mobile/Distance Field" {
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Properties {
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[HDR]_FaceColor ("Face Color", Color) = (1,1,1,1)
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[HDR]_FaceColor ("Face Color", Color) = (1,1,1,1)
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_FaceDilate ("Face Dilate", Range(-1,1)) = 0
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[HDR]_OutlineColor ("Outline Color", Color) = (0,0,0,1)
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