refactoring

This commit is contained in:
klemek
2020-12-17 13:22:12 +01:00
parent bb6bc82b0b
commit 22ff2ea60b
5 changed files with 68 additions and 52 deletions
@@ -12,7 +12,7 @@ namespace UntitledLogicGame.Workspace.Gates
public abstract string[] Outputs { get; }
internal abstract Dictionary<InputState, OutputState> TruthTable { get; }
public string Name { get; internal set; }
public bool HasState { get; } = false;
public bool HasState => false;
public GateDefinition New => (GateDefinition)GetType().GetConstructor(new Type[0]).Invoke(new object[0]);
private static void LoadAll()
@@ -22,7 +22,7 @@ namespace UntitledLogicGame.Workspace.Gates
{
try
{
Type t = Type.GetType($"{typeof(GateDefinition).Namespace}.{gateType}Gate", true);
var t = Type.GetType($"{typeof(GateDefinition).Namespace}.{gateType}Gate", true);
Definitions[gateType] = (GateDefinition)t.GetConstructor(new Type[0]).Invoke(new object[0]);
Definitions[gateType].Name = gateType.ToString();
}
@@ -39,7 +39,7 @@ namespace UntitledLogicGame.Workspace.Gates
if (Definitions == null)
LoadAll();
GateDefinition definition = Definitions[gateType];
var definition = Definitions[gateType];
foreach (var inputName in definition.Inputs)
{
@@ -61,22 +61,36 @@ namespace UntitledLogicGame.Workspace.Gates
internal GateDefinition()
{
foreach(var key in TruthTable.Keys)
if (!HasState)
{
if (key.Length != Inputs.Length)
throw new InvalidOperationException($"{GetType()} invalid inputs ({key})");
}
if(Inputs.Length != 0)
{
foreach (var key in Utils.AllBoolArrayValues(Inputs.Length).Select(b => new InputState(b)))
if (TruthTable.Count > 0)
{
if (!TruthTable.Keys.Contains(key))
throw new InvalidOperationException($"{GetType()} no outputs for ({key})");
var values = TruthTable[key];
if (values.Length != Outputs.Length)
throw new InvalidOperationException($"{GetType()} invalid outputs for ({key})");
foreach (var key in TruthTable.Keys)
{
if (key.Length != Inputs.Length)
throw new InvalidOperationException($"{GetType()} invalid inputs ({key})");
}
if (Inputs.Length != 0)
{
foreach (var key in Utils.AllBoolArrayValues(Inputs.Length).Select(b => new InputState(b)))
{
if (!TruthTable.Keys.Contains(key))
throw new InvalidOperationException($"{GetType()} no outputs for ({key})");
var values = TruthTable[key];
if (values.Length != Outputs.Length)
throw new InvalidOperationException($"{GetType()} invalid outputs for ({key})");
}
}
}
}
else
{
// Only test basic value
var sample = new InputState(Inputs.Length);
var output = Compute(sample);
if(output.Length != Outputs.Length)
throw new InvalidOperationException($"{GetType()} invalid outputs for sample ({sample})");
}
}
public bool[] GetState(Gate gate)
@@ -86,8 +100,8 @@ namespace UntitledLogicGame.Workspace.Gates
public void Compute(Gate gate)
{
InputState input = new InputState(GetState(gate));
State output = Compute(input);
var input = new InputState(GetState(gate));
var output = Compute(input);
foreach (var outputAnchor in Outputs.Select((name, i) => new { i, name }))
gate.OutputAnchors.First(a => a.Name.Equals(outputAnchor.name)).Activated = output[outputAnchor.i];
}