simple cable management
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@@ -11,7 +11,8 @@ namespace UntitledLogicGame
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public string Name;
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public bool IsInput;
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public float ScaleIncrease;
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public float ScaleIncrease;
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public Vector2 Orientation;
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#endregion
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@@ -56,6 +57,7 @@ namespace UntitledLogicGame
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_scale = transform.localScale;
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_sprite = GetComponent<SpriteRenderer>();
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Cables = new List<Cable>();
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Orientation = Orientation.normalized;
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}
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// Update is called once per frame
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