stateful gates
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@@ -98,7 +98,7 @@ SpriteRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 73ddb2958e9cd451c82f37c26efa5eb0, type: 2}
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- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -152,7 +152,7 @@ PolygonCollider2D:
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adaptiveTilingThreshold: 0
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_AutoTiling: 1
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m_Points:
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m_Paths:
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- - {x: 0, y: 1}
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