stateful gates

This commit is contained in:
klemek
2020-12-22 14:14:55 +01:00
parent 0c64c185ab
commit 51b660318e
11 changed files with 196 additions and 126 deletions
+2 -1
View File
@@ -53,6 +53,7 @@ namespace UntitledLogicGame.Workspace
return _definition;
}
}
public string UIName { get; set; }
#endregion
@@ -70,7 +71,7 @@ namespace UntitledLogicGame.Workspace
private void Start()
{
Utils.RandomName(Definition.Name, gameObject);
Utils.RandomName(GateType.ToString(), gameObject);
}
// Update is called once per frame