stateful gates
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@@ -68,13 +68,13 @@ TextureImporter:
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nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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spriteMode: 2
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spriteMode: 1
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spriteExtrude: 1
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spriteMeshType: 1
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spriteMeshType: 0
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alignment: 1
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spritePivot: {x: 0.5, y: 0.5}
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spritePivot: {x: 0, y: 1}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteBorder: {x: 100, y: 100, z: 100, w: 100}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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@@ -148,7 +148,7 @@ TextureImporter:
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width: 100
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height: 100
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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@@ -169,7 +169,7 @@ TextureImporter:
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width: 100
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height: 100
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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@@ -190,7 +190,7 @@ TextureImporter:
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width: 100
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height: 100
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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@@ -211,7 +211,7 @@ TextureImporter:
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width: 100
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height: 100
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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@@ -232,7 +232,7 @@ TextureImporter:
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width: 100
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height: 100
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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@@ -253,7 +253,7 @@ TextureImporter:
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width: 100
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height: 100
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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@@ -274,7 +274,7 @@ TextureImporter:
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width: 100
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height: 100
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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@@ -295,7 +295,7 @@ TextureImporter:
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width: 100
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height: 100
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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@@ -316,7 +316,7 @@ TextureImporter:
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width: 100
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height: 100
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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