refactoring again

This commit is contained in:
klemek
2020-12-17 13:47:47 +01:00
parent 8a6a1b0465
commit 947e847d3b
8 changed files with 227 additions and 167 deletions
+10 -5
View File
@@ -64,11 +64,7 @@ namespace UntitledLogicGame.Workspace
// Update is called once per frame
private void Update()
{
if (_lastActivated == null || _lastActivated != Activated)
{
_sprite.color = Activated ? GameManager.Instance.ActivatedColor : GameManager.Instance.DeadColor;
_lastActivated = Activated;
}
UpdateState();
}
private void OnMouseEnter()
@@ -110,6 +106,15 @@ namespace UntitledLogicGame.Workspace
#region Private Methods
private void UpdateState()
{
if (_lastActivated == null || _lastActivated != Activated)
{
_sprite.color = Activated ? GameManager.Instance.ActivatedColor : GameManager.Instance.DeadColor;
_lastActivated = Activated;
}
}
#endregion
}
}