refactoring again

This commit is contained in:
klemek
2020-12-17 13:47:47 +01:00
parent 8a6a1b0465
commit 947e847d3b
8 changed files with 227 additions and 167 deletions
+11 -6
View File
@@ -38,13 +38,9 @@ namespace UntitledLogicGame.Workspace
Utils.RandomName("Input", gameObject);
}
private void FixedUpdate()
private void Update()
{
if ((Sprite.Hovering || OutputAnchor.Hovering) && PointerManager.Instance.DoubleClick())
{
State = !State;
OutputAnchor.Activated = State;
}
UpdateState();
}
#endregion
@@ -55,6 +51,15 @@ namespace UntitledLogicGame.Workspace
#region Private Methods
private void UpdateState()
{
if ((Sprite.Hovering || OutputAnchor.Hovering) && PointerManager.Instance.DoubleClick())
{
State = !State;
OutputAnchor.Activated = State;
}
}
#endregion
}