stuff less important than the shader

This commit is contained in:
klemek
2020-12-11 00:06:47 +01:00
parent 3e9752dcad
commit cd354b5133
41 changed files with 1618 additions and 437 deletions
+5 -5
View File
@@ -70,9 +70,9 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 791405367
m_SortingLayer: 2
m_SortingOrder: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0415f46fc23af284da343f01713b8c27, type: 3}
m_Color: {r: 1, g: 0, b: 0, a: 1}
m_FlipX: 0
@@ -96,8 +96,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d38ff3984e75ad44398ee5927f8fbcf8, type: 3}
m_Name:
m_EditorClassIdentifier:
IsInput: 0
Name:
IsInput: 0
ScaleIncrease: 1.5
--- !u!58 &8643366489253547345
CircleCollider2D:
@@ -114,4 +114,4 @@ CircleCollider2D:
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Radius: 0.49999997
m_Radius: 0.75