58 lines
1.1 KiB
C#
Executable File
58 lines
1.1 KiB
C#
Executable File
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using UnityEngine;
|
|
using UntitledLogicGame.Workspace.Gates;
|
|
|
|
namespace UntitledLogicGame.Workspace
|
|
{
|
|
public class GateSprite : MonoBehaviour
|
|
{
|
|
#region Unity Properties
|
|
|
|
#endregion
|
|
|
|
#region Public Properties
|
|
|
|
public bool Hovering { get; internal set; }
|
|
|
|
#endregion
|
|
|
|
#region Private Properties
|
|
|
|
private Gate _gate;
|
|
|
|
#endregion
|
|
|
|
#region Unity Methods
|
|
|
|
private void Start()
|
|
{
|
|
_gate = GetComponentInParent<Gate>();
|
|
}
|
|
|
|
private void OnMouseEnter()
|
|
{
|
|
GameManager.Instance.CurrentGate = _gate;
|
|
Hovering = true;
|
|
}
|
|
|
|
private void OnMouseExit()
|
|
{
|
|
if (_gate.Equals(GameManager.Instance.CurrentGate))
|
|
GameManager.Instance.CurrentGate = null;
|
|
Hovering = false;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Public Methods
|
|
|
|
#endregion
|
|
|
|
#region Private Methods
|
|
|
|
#endregion
|
|
|
|
}
|
|
} |