function shuffle(array) { let currentIndex = array.length, randomIndex; // While there remain elements to shuffle. while (currentIndex != 0) { // Pick a remaining element. randomIndex = Math.floor(Math.random() * currentIndex); currentIndex--; // And swap it with the current element. [array[currentIndex], array[randomIndex]] = [ array[randomIndex], array[currentIndex]]; } return array; } const levenshtein = (function () { function _min(d0, d1, d2, bx, ay) { return d0 < d1 || d2 < d1 ? d0 > d2 ? d2 + 1 : d0 + 1 : bx === ay ? d1 : d1 + 1; } return function (a, b) { if (a === b) { return 0; } if (a.length > b.length) { var tmp = a; a = b; b = tmp; } var la = a.length; var lb = b.length; while (la > 0 && (a.charCodeAt(la - 1) === b.charCodeAt(lb - 1))) { la--; lb--; } var offset = 0; while (offset < la && (a.charCodeAt(offset) === b.charCodeAt(offset))) { offset++; } la -= offset; lb -= offset; if (la === 0 || lb < 3) { return lb; } var x = 0; var y; var d0; var d1; var d2; var d3; var dd; var dy; var ay; var bx0; var bx1; var bx2; var bx3; var vector = []; for (y = 0; y < la; y++) { vector.push(y + 1); vector.push(a.charCodeAt(offset + y)); } var len = vector.length - 1; for (; x < lb - 3;) { bx0 = b.charCodeAt(offset + (d0 = x)); bx1 = b.charCodeAt(offset + (d1 = x + 1)); bx2 = b.charCodeAt(offset + (d2 = x + 2)); bx3 = b.charCodeAt(offset + (d3 = x + 3)); dd = (x += 4); for (y = 0; y < len; y += 2) { dy = vector[y]; ay = vector[y + 1]; d0 = _min(dy, d0, d1, bx0, ay); d1 = _min(d0, d1, d2, bx1, ay); d2 = _min(d1, d2, d3, bx2, ay); dd = _min(d2, d3, dd, bx3, ay); vector[y] = dd; d3 = d2; d2 = d1; d1 = d0; d0 = dy; } } for (; x < lb;) { bx0 = b.charCodeAt(offset + (d0 = x)); dd = ++x; for (y = 0; y < len; y += 2) { dy = vector[y]; vector[y] = dd = _min(dy, d0, dd, bx0, vector[y + 1]); d0 = dy; } } return dd; }; })(); let app = { data() { return { data: [{ name: 'loading', description: 'loading' }], good: 0, bad: 0, question: 0, answers: [ { id: 0, clicked: false }, { id: 0, clicked: false }, { id: 0, clicked: false }, { id: 0, clicked: false }, ], show_results: false, }; }, computed: { currentYear() { return new Date().getFullYear(); }, }, methods: { showApp(data) { this.data = data; this.data.forEach((value, id) => { value.distances = this.getDistances(id); value.sumDistances = value.distances.reduce((s, a) => s + a, 0); }); console.log(this.data); document.getElementById('app').setAttribute('style', ''); this.newQuestion(); }, getDistances(id0) { return this.data.map((value, id) => { if (id === id0) { return 0; } if (value.distances) { return value.distances[id0]; } return 64 - levenshtein(this.data[id0].name, value.name); }); }, click(i) { if (!this.show_results) { this.answers[i].clicked = true; if (this.answers[i].id == this.question) { this.good += 1; } else { this.bad += 1; } } else { this.newQuestion(); } this.show_results = !this.show_results; }, getRandomDataIndex() { return Math.floor(Math.random() * this.data.length) }, getWeightedRandomDataIndex(id0) { let v = Math.random() * this.data[id0].sumDistances; for (let i = 0; i < this.data[id0].distances.length; i++) { v -= this.data[id0].distances[i]; if (v <= 0) { return i; } } return id0; }, newQuestion() { this.question = this.getRandomDataIndex(); const ids = [this.question]; for (let i = 0; i < 3; i++) { let candidate = this.getWeightedRandomDataIndex(this.question); while (ids.includes(candidate)) { candidate = this.getWeightedRandomDataIndex(this.question); } ids.push(candidate); } this.answers = shuffle(ids.map(id => { return { id: id, clicked: false }; })); }, }, mounted: function () { console.log('app mounted'); fetch("data.json") .then(response => response.json()) .then(this.showApp); }, }; window.onload = () => { app = Vue.createApp(app); app.mount('#app'); };