fix channel preload
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@@ -215,6 +215,8 @@ class GuildLogs:
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]
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]
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)
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)
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total_chan = len(target_channels)
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total_chan = len(target_channels)
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for channel in target_channels:
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self.channels[channel.id].preload(channel)
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else:
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else:
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if not self.locked and not self.lock():
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if not self.locked and not self.lock():
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return ALREADY_RUNNING, 0
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return ALREADY_RUNNING, 0
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