all emojis listing
This commit is contained in:
@@ -8,15 +8,11 @@ bot = Bot(
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alias="%", # respond to '|command' messages
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alias="%", # respond to '|command' messages
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)
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)
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bot.log_calls = True
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bot.log_calls = True
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bot.client.bot = bot # TODO place in miniscord
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bot.register_command(
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bot.register_command(
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"emotes", # command text (regex)
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"emotes", # command text (regex)
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emotes.compute, # command function
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emotes.compute, # command function
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"emotes: Emotes analysis", # short help
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"emotes: Emotes analysis", # short help
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"```\n"
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emotes.HELP,
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"* %emotes : Rank emotes by their usage\n"
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"* %emotes @user : // for a specific user\n"
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"* %emotes #channel : // for a specific channel\n"
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"(Add more @user or #channel to be more selective)\n"
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"```",
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)
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)
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bot.start()
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bot.start()
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File diff suppressed because one or more lines are too long
@@ -1,11 +1,94 @@
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from typing import Dict, List, Tuple
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from typing import Dict, List, Tuple, Optional
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from datetime import datetime
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from datetime import datetime
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from collections import defaultdict
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import discord
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import discord
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import re
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import re
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import json
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# Custom libs
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# Custom libs
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from utils import debug, aggregate, no_duplicate
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from utils import debug, aggregate, no_duplicate
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# preload
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EXTRA_EMOJI = {
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"thumbup": "1f44d",
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"thumbdown": "1f44e",
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"timer": "23f2-fe0f",
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"cowboy": "1f920",
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"clown": "1f921",
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"newspaper2": "1f5de-fe0f",
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"french_bread": "1f956",
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"nerd": "1f913",
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"zipper_mouth": "1f910",
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"salad": "1f957",
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"rolling_eyes": "1f644",
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"basketball_player": "26f9-fe0f-200d-2642-fe0f",
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"thinking": "1f914",
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"e_mail": "2709-fe0f",
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"slight_frown": "1f641",
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"skull_crossbones": "2620-fe0f",
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"hand_splayed": "1f590-fe0f",
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"speaking_head": "1f5e3-fe0f",
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"cross": "271d-fe0f",
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"crayon": "1f58d-fe0f",
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"head_bandage": "1f915",
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"rofl": "1f923",
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"flag_white": "1f3f3-fe0f",
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"slight_smile": "1f642",
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"fork_knife_plate": "1f37d-fe0f",
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"robot": "1f916",
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"hugging": "1f917",
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"biohazard": "2623-fe0f",
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"notepad_spiral": "1f5d2-fe0f",
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"lifter": "1f3cb-fe0f-200d-2642-fe0f",
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"race_car": "1f3ce-fe0f",
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"left_facing_fist": "1f91b",
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"right_facing_fist": "1f91c",
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"tools": "1f6e0-fe0f",
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"umbrella2": "2602-fe0f",
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"upside_down": "2b07-fe0f",
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"first_place": "1f947",
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"dagger": "1f5e1-fe0f",
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"fox": "1f98a",
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"menorah": "1f54e",
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"desktop": "1f5a5-fe0f",
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"motorcycle": "1f3cd-fe0f",
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"levitate": "1f574-fe0f",
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"cheese": "1f9c0",
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"fingers_crossed": "1f91e",
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"frowning2": "1f626",
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"microphone2": "1f399-fe0f",
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"flag_black": "1f3f4",
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"chair": "1FA91",
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}
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GLOBAL_EMOJIS = {}
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EMOJI_REGEX = re.compile("(<a?:\\w+:\\d+>|:\\w+:)")
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def load_emojis():
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global GLOBAL_EMOJIS, INV_GLOBAL_EMOJIS, EMOJI_REGEX
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emoji_list = []
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with open("emoji.json") as f:
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emoji_list = json.loads(f.readline().strip())
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for emoji in EXTRA_EMOJI:
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emoji_list += [{"short_name": emoji, "unified": EXTRA_EMOJI[emoji]}]
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unicode_list = []
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for emoji in emoji_list:
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shortcode = emoji["short_name"]
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unified = emoji["unified"]
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if unified is not None and shortcode is not None:
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unicode_escaped = "".join([f"\\U{c:0>8}" for c in unified.split("-")])
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unicode = bytes(unicode_escaped, "ascii").decode("unicode-escape")
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shortcode = f":{shortcode.replace('-','_')}:"
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GLOBAL_EMOJIS[unicode] = shortcode
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unicode_list += [unicode_escaped]
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EMOJI_REGEX = re.compile(f"(<a?:\\w+:\\d+>|:\\w+:|{'|'.join(unicode_list)})")
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load_emojis()
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print(f"loaded {len(GLOBAL_EMOJIS)} emojis")
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# CONSTANTS
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# CONSTANTS
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CHUNK_SIZE = 10000
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CHUNK_SIZE = 10000
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@@ -13,6 +96,17 @@ CHUNK_SIZE = 10000
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# MAIN
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# MAIN
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HELP = (
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"```\n"
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+ "%emotes : Rank emotes by their usage\n"
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+ "arguments:\n"
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+ "* @member : filter for one or more member\n"
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+ "* #channel : filter for one or more channel\n"
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+ "* reactions : add reaction analysis for members (long)\n"
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+ "* all : list all common emojis in addition to this guild's\n"
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+ "```"
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)
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async def compute(client: discord.client, message: discord.Message, *args: str):
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async def compute(client: discord.client, message: discord.Message, *args: str):
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"""
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"""
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@@ -20,14 +114,15 @@ async def compute(client: discord.client, message: discord.Message, *args: str):
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"""
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"""
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guild = message.guild
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guild = message.guild
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# TODO in miniscord
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# If "%emotes help" redirect to "%help emotes"
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# # If "%emotes help" redirect to "%help emotes"
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if "help" in args:
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# if len(args) > 1 and args[1] == "help":
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await client.bot.help(client, message, "help", "emotes")
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# await help.compute(message, ["%help", "emotes"])
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return
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# return
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# Create emotes dict from custom emojis of the guild
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# Create emotes dict from custom emojis of the guild
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emotes = {str(emoji): Emote(emoji) for emoji in guild.emojis}
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emotes = defaultdict(Emote)
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for emoji in guild.emojis:
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emotes[str(emoji)] = Emote(emoji)
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# Get selected channels or all of them if no channel arguments
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# Get selected channels or all of them if no channel arguments
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channels = no_duplicate(message.channel_mentions)
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channels = no_duplicate(message.channel_mentions)
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@@ -45,11 +140,18 @@ async def compute(client: discord.client, message: discord.Message, *args: str):
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nc = 0 # number of channel treated
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nc = 0 # number of channel treated
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t0 = datetime.now()
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t0 = datetime.now()
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# Show custom progress message and keep it to update it later
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# Show custom progress message and keep it to update it later
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progress = await message.channel.send(f"```starting analysis...```")
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progress = await message.channel.send("```starting analysis...```")
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# Analyse every channel selected
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# Analyse every channel selected
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for channel in channels:
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for channel in channels:
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nm1, nmm1 = await analyse_channel(
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nm1, nmm1 = await analyse_channel(
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channel, emotes, members, progress, nm, nc
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channel,
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emotes,
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members,
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progress,
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nm,
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nc,
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all_emojis="all" in args,
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analyse_members_reactions="reactions" in args,
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)
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)
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# If treatment was successful, increase numbers
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# If treatment was successful, increase numbers
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if nm1 >= 0:
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if nm1 >= 0:
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@@ -79,7 +181,7 @@ class Emote:
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Custom class to store emotes data
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Custom class to store emotes data
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"""
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"""
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def __init__(self, emoji: discord.Emoji):
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def __init__(self, emoji: Optional[discord.Emoji] = None):
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self.emoji = emoji
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self.emoji = emoji
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self.usages = 0
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self.usages = 0
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self.reactions = 0
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self.reactions = 0
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@@ -97,7 +199,8 @@ class Emote:
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def score(self) -> float:
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def score(self) -> float:
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# Score is compose of usages + reactions
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# Score is compose of usages + reactions
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# When 2 emotes have the same score, the days since last use is stored in the digits
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# When 2 emotes have the same score,
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# the days since last use is stored in the digits
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# (more recent first)
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# (more recent first)
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return self.usages + self.reactions + 1 / (100000 * (self.use_days() + 1))
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return self.usages + self.reactions + 1 / (100000 * (self.use_days() + 1))
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@@ -121,7 +224,10 @@ async def analyse_channel(
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members: List[discord.Member],
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members: List[discord.Member],
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progress: discord.Message,
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progress: discord.Message,
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nm0: int, # number of already analysed messages
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nm0: int, # number of already analysed messages
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nc: int, # number of already analysed channels
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nc: int, # number of already analysed channels,
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*,
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all_emojis: bool,
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analyse_members_reactions: bool,
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) -> Tuple[int, int]:
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) -> Tuple[int, int]:
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nm = 0
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nm = 0
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nmm = 0
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nmm = 0
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@@ -136,31 +242,34 @@ async def analyse_channel(
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if not m.author.bot and (len(members) == 0 or m.author in members):
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if not m.author.bot and (len(members) == 0 or m.author in members):
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# Find all emotes un the current message in the form "<:emoji:123456789>"
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# Find all emotes un the current message in the form "<:emoji:123456789>"
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# Filter for known emotes
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# Filter for known emotes
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found = [
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found = EMOJI_REGEX.findall(m.content)
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name
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for name in re.findall(r"(<:\w+:\d+>)", m.content)
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if name in emotes
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]
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# For each emote, update its usage
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# For each emote, update its usage
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for name in found:
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for name in found:
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if name not in emotes:
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if not all_emojis or name not in GLOBAL_EMOJIS:
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continue
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name = GLOBAL_EMOJIS[name]
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emotes[name].usages += 1
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emotes[name].usages += 1
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emotes[name].update_use(m.created_at)
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emotes[name].update_use(m.created_at)
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# Count this message as impacted
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# Count this message as impacted
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nmm += 1
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nmm += 1
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# For each reaction of this message, test if known emote and update when it's the case
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# For each reaction of this message, test if known emote and update when it's the case
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for reaction in m.reactions:
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for reaction in m.reactions:
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name = str(reaction.emoji)
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name = str(reaction.emoji)
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# reaction.emoji can be only str, we don't want that
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if name not in emotes:
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if not (isinstance(reaction.emoji, str)) and name in emotes:
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if not all_emojis or name not in GLOBAL_EMOJIS:
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if len(members) == 0:
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continue
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emotes[name].reactions += reaction.count
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name = GLOBAL_EMOJIS[name]
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emotes[name].update_use(m.created_at)
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if len(members) == 0:
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""" else:
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emotes[name].reactions += reaction.count
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users = await reaction.users().flatten()
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emotes[name].update_use(m.created_at)
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for member in members:
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elif analyse_members_reactions:
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if member in users:
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users = await reaction.users().flatten()
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emotes[name].reactions += 1
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for member in members:
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emotes[name].update_use(m.created_at)"""
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if member in users:
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emotes[name].reactions += 1
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emotes[name].update_use(m.created_at)
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nm += len(messages)
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nm += len(messages)
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await progress.edit(
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await progress.edit(
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content=f"```{nm0 + nm:,} messages and {nc} channels analysed```"
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content=f"```{nm0 + nm:,} messages and {nc} channels analysed```"
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@@ -295,7 +404,7 @@ def get_life(emote: Emote, show_life: bool) -> str:
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"""
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"""
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Get the correct life span displayed
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Get the correct life span displayed
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"""
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"""
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if not show_life:
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if not show_life or emote.default:
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return ""
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return ""
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else:
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else:
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return f"(in {emote.life_days()} days) "
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return f"(in {emote.life_days()} days) "
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Reference in New Issue
Block a user