fix/update shaders

This commit is contained in:
2026-08-28 17:49:46 +02:00
parent 55eab32105
commit 05bd102a17
3 changed files with 30 additions and 30 deletions
+1 -1
View File
@@ -15,6 +15,6 @@ void main() {
// vec2 uv = 1 - vUV; // vec2 uv = 1 - vUV;
vec2 uv = vUV; vec2 uv = vUV;
vec3 c = texture(iTex0, uv).xyz; vec3 c = texture(iTex0, uv).xyz;
c = mix(c, 1 - c, write_int(uv * 20, vec2(.1, .1), iFPS, 2)); c = mix(c, 1 - c, write_int(uv * 20, vec2(.25, .25), iFPS, 2));
fragColor = vec4(c, 1); fragColor = vec4(c, 1);
} }
+14 -14
View File
@@ -521,34 +521,34 @@ vec4 fx_14(vec2 vUV, sampler2D previous, sampler2D feedback, int seed, vec3 b1,
vec4 fx_stage(int fx, vec2 vUV, sampler2D previous, sampler2D feedback, int seed, vec3 b1, vec2 f1, vec3 b2, vec2 f2, vec3 b3, vec2 f3, vec3 m0) { vec4 fx_stage(int fx, vec2 vUV, sampler2D previous, sampler2D feedback, int seed, vec3 b1, vec2 f1, vec3 b2, vec2 f2, vec3 b3, vec2 f3, vec3 m0) {
if (fx >= 15) { if (fx >= 15) {
fx = int(randTime(seed + 100) * 14); fx = int(randTime(seed + 100) * 14) + 1;
} }
if (fx == 0) { if (fx == 1) {
return fx_1(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_1(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 1) {
return fx_2(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 2) { } else if (fx == 2) {
return fx_3(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_2(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 3) { } else if (fx == 3) {
return fx_4(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_3(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 4) { } else if (fx == 4) {
return fx_5(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_4(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 5) { } else if (fx == 5) {
return fx_6(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_5(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 6) { } else if (fx == 6) {
return fx_7(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_6(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 7) { } else if (fx == 7) {
return fx_8(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_7(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 8) { } else if (fx == 8) {
return fx_9(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_8(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 9) { } else if (fx == 9) {
return fx_10(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_9(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 10) { } else if (fx == 10) {
return fx_11(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_10(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 11) { } else if (fx == 11) {
return fx_12(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_11(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 12) { } else if (fx == 12) {
return fx_12(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else if (fx == 13) {
return fx_13(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_13(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
} else { } else {
return fx_14(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0); return fx_14(vUV, previous, feedback, seed, b1, f1, b2, f2, b3, f3, m0);
+15 -15
View File
@@ -576,35 +576,35 @@ vec4 src_14(vec2 vUV, int seed, vec3 b1, vec2 f1, vec3 b2, vec2 f2, vec3 b3, vec
vec4 src_stage(int src, vec2 vUV, int seed, vec3 b1, vec2 f1, vec3 b2, vec2 f2, vec3 b3, vec2 f3) vec4 src_stage(int src, vec2 vUV, int seed, vec3 b1, vec2 f1, vec3 b2, vec2 f2, vec3 b3, vec2 f3)
{ {
if (src == 15) { if (src >= 15) {
src = int(randTime(seed + 100) * 14); src = int(randTime(seed + 100) * 14) + 1;
} }
if (src == 0) { if (src == 1) {
return src_1(vUV, seed, b1, f1, b2, f2, b3, f3); return src_1(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 1) {
return src_2(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 2) { } else if (src == 2) {
return src_3(vUV, seed, b1, f1, b2, f2, b3, f3); return src_2(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 3) { } else if (src == 3) {
return src_4(vUV, seed, b1, f1, b2, f2, b3, f3); return src_3(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 4) { } else if (src == 4) {
return src_5(vUV, seed, b1, f1, b2, f2, b3, f3); return src_4(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 5) { } else if (src == 5) {
return src_6(vUV, seed, b1, f1, b2, f2, b3, f3); return src_5(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 6) { } else if (src == 6) {
return src_7(vUV, seed, b1, f1, b2, f2, b3, f3); return src_6(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 7) { } else if (src == 7) {
return src_8(vUV, seed, b1, f1, b2, f2, b3, f3); return src_7(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 8) { } else if (src == 8) {
return src_9(vUV, seed, b1, f1, b2, f2, b3, f3); return src_8(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 9) { } else if (src == 9) {
return src_10(vUV, seed, b1, f1, b2, f2, b3, f3); return src_9(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 10) { } else if (src == 10) {
return src_11(vUV, seed, b1, f1, b2, f2, b3, f3); return src_10(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 11) { } else if (src == 11) {
return src_12(vUV, seed, b1, f1, b2, f2, b3, f3); return src_11(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 12) { } else if (src == 12) {
return src_12(vUV, seed, b1, f1, b2, f2, b3, f3);
} else if (src == 13) {
return src_13(vUV, seed, b1, f1, b2, f2, b3, f3); return src_13(vUV, seed, b1, f1, b2, f2, b3, f3);
} else { } else {
return src_14(vUV, seed, b1, f1, b2, f2, b3, f3); return src_14(vUV, seed, b1, f1, b2, f2, b3, f3);