Update frag7.glsl

This commit is contained in:
2026-08-28 18:05:35 +02:00
parent 773cf309f0
commit 11d5f41402
+1 -1
View File
@@ -19,6 +19,6 @@ void main() {
vec2 uv = vUV; vec2 uv = vUV;
vec3 c = texture(iTex0, uv).xyz; vec3 c = texture(iTex0, uv).xyz;
c = mix(c, 1 - c, iDemo * write_int(uv * 20, vec2(1.), iFPS, 2)); c = mix(c, 1 - c, iDemo * write_int(uv * 20, vec2(1.), iFPS, 2));
c = mix(c, 1 - c, iDemo * write_5(uv * 20, vec2(1., 19.), demoStr)); c = mix(c, 1 - c, iDemo * write_5(uv * 20, vec2(1., 18.), demoStr));
fragColor = vec4(c, 1); fragColor = vec4(c, 1);
} }