diff --git a/project/frag7.glsl b/project/frag7.glsl index 399ce17..5f43caf 100644 --- a/project/frag7.glsl +++ b/project/frag7.glsl @@ -10,6 +10,6 @@ out vec4 fragColor; uniform sampler2D iTex0; void main() { - vec3 c = gauss(iTex0, vUV, 2).xyz; + vec3 c = gauss(iTex0, vUV, 2, 2 / max(iResolution.x, iResolution.y)).xyz; fragColor = vec4(c, 1); }