wip
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@@ -47,3 +47,8 @@ sudo apt install mesa-utils libglfw3-dev libgl-dev libasound2-dev libv4l-dev lib
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* https://www.baeldung.com/linux/opengl-check-working
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* https://www.baeldung.com/linux/opengl-check-working
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* https://ttt.io/glsl-raspberry-pi
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* https://ttt.io/glsl-raspberry-pi
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* https://drgeoffathome.wordpress.com/2020/02/03/opengl-without-x-on-raspberry-pi-4-part-1/
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* https://drgeoffathome.wordpress.com/2020/02/03/opengl-without-x-on-raspberry-pi-4-part-1/
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## TODO
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* PAL/NTSC switch
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* Sync in -> fake midi ?
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+2
-2
@@ -12,8 +12,8 @@ uniform sampler2D iTex0;
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uniform int iFPS;
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uniform int iFPS;
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void main() {
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void main() {
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vec2 uv = 1 - vUV;
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// vec2 uv = 1 - vUV;
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// vec2 uv = vUV;
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vec2 uv = vUV;
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vec3 c = texture(iTex0, uv).xyz;
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vec3 c = texture(iTex0, uv).xyz;
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c = mix(c, 1 - c, write_int(uv * 20, vec2(.1, .1), iFPS, 2));
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c = mix(c, 1 - c, write_int(uv * 20, vec2(.1, .1), iFPS, 2));
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fragColor = vec4(c, 1);
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fragColor = vec4(c, 1);
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