This commit is contained in:
2026-08-26 19:07:17 +02:00
parent e1cfe23344
commit 73dc0b79f8
2 changed files with 7 additions and 2 deletions
+6 -1
View File
@@ -6,10 +6,15 @@ in vec2 vUV;
out vec4 fragColor;
#include inc_functions.glsl
#include inc_cp437.glsl
uniform sampler2D iTex0;
uniform int iFPS;
void main() {
vec3 c = gauss(iTex0, vUV, 3, 2 / max(iResolution.x, iResolution.y)).xyz;
vec2 uv = vec2(vUV.x, 1 - vUV.y);
// vec2 uv = vUV;
vec3 c = gauss(iTex0, uv, 3, 2 / max(iResolution.x, iResolution.y)).xyz;
c = mix(c, 1 - c, write_int(uv * 20, vec2(0.1, 0.1), iFPS, 2));
fragColor = vec4(c, 1);
}