diff --git a/project/frag7.glsl b/project/frag7.glsl index 7b0d897..16b2ef3 100644 --- a/project/frag7.glsl +++ b/project/frag7.glsl @@ -14,7 +14,7 @@ uniform int iFPS; void main() { vec2 uv = 1 - vUV; // vec2 uv = vUV; - vec3 c = gauss(iTex0, uv, 3).xyz; + vec3 c = texture(iTex0, uv).xyz; c = mix(c, 1 - c, write_int(uv * 20, vec2(0.1, 0.1), iFPS, 2)); fragColor = vec4(c, 1); }