use symlinks
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+1
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@@ -1,6 +1,7 @@
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#include inc_res.glsl
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#include inc_magic.glsl
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#include inc_functions.glsl
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#include inc_cp437.glsl
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#ifndef INC_FX
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#define INC_FX
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@@ -241,8 +242,6 @@ vec4 fx_8(vec2 vUV, sampler2D previous, sampler2D feedback, int seed, vec3 b1, v
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return fx_master(c0, c, seed, m0);
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}
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#include inc_cp437.glsl
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// FX 9 : cp437
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vec4 fx_9(vec2 vUV, sampler2D previous, sampler2D feedback, int seed, vec3 b1, vec2 f1, vec3 b2, vec2 f2, vec3 b3, vec2 f3, vec3 m0)
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{
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