fix: add opengl metadata
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@@ -105,6 +105,13 @@ static bool init_gl(ShaderProgram *program) {
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glDebugMessageCallback(gl_debug_callback, NULL);
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glDebugMessageCallback(gl_debug_callback, NULL);
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#endif /* GL_DEBUG */
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#endif /* GL_DEBUG */
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// print OpenGL info
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log_info("[OpenGL] Vendor: %s", glGetString(GL_VENDOR));
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log_info("[OpenGL] Renderer: %s", glGetString(GL_RENDERER));
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log_info("[OpenGL] Version: %s", glGetString(GL_VERSION));
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log_info("[OpenGL] Shading language: %s",
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glGetString(GL_SHADING_LANGUAGE_VERSION));
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#ifdef VIDEO_IN
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#ifdef VIDEO_IN
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program->egl_display = glfwGetEGLDisplay();
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program->egl_display = glfwGetEGLDisplay();
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if (program->egl_display == EGL_NO_DISPLAY) {
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if (program->egl_display == EGL_NO_DISPLAY) {
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