rename device -> video capture and inputs when used

This commit is contained in:
2025-09-22 22:30:27 +02:00
parent 12565aab08
commit 1659ae94c7
5 changed files with 52 additions and 55 deletions
+3 -3
View File
@@ -4,8 +4,8 @@
#define SHADERS_H
ShaderProgram shaders_init(File *fragment_shaders, ConfigFile shader_config,
Context context, VideoCapture *video_captures,
unsigned int count, ShaderProgram *previous);
Context context, VideoCapture *inputs,
unsigned int input_count, ShaderProgram *previous);
void shaders_update(ShaderProgram program, File *fragment_shaders,
unsigned int i);
@@ -17,6 +17,6 @@ void shaders_free(ShaderProgram program);
void shaders_free_window(ShaderProgram program, bool secondary);
void shaders_free_video(ShaderProgram program, VideoCapture video_capture);
void shaders_free_input(ShaderProgram program, VideoCapture input);
#endif /* SHADERS_H */