refactor: split frag0 into multiple files

This commit is contained in:
2025-11-08 22:35:10 +01:00
parent b4b79cea12
commit 248c947fad
31 changed files with 2041 additions and 1875 deletions
+4 -2
View File
@@ -85,7 +85,7 @@ make -f Makefile.dev release-arch
- [x] Clean code and fix things
- [x] Share openGL state between monitor and screen
- [ ] Default project
- [ ] split with includes
- [x] split with includes
- [ ] src 9: game of life
- [ ] src 10 : ?
- [ ] src 11 : ?
@@ -94,7 +94,8 @@ make -f Makefile.dev release-arch
- [ ] src 15 : debug -> calibration screen
- [ ] fx 11 : colorize range (pretty color ranges)
- [ ] fx 12 : spill
- [ ] frag 10 : move debug screen here + add src/fx/A/B indicators
- [x] frag 10 : move debug screen here
- [ ] debug : add src/fx/A/B indicators
- [ ] Other
- [x] `forge_project.cfg`
- [x] Define frag prefix in config
@@ -103,6 +104,7 @@ make -f Makefile.dev release-arch
- [x] Pass "heavy" struct as pointer to avoid stack overload
- [x] Clean and sort args
- [x] `--auto-random` / `--no-auto-random`
- [x] Dump failed compilation into tmp file
- [ ] Update readme with usage documentation
- [x] Documentation in default config file
- [x] Clone "shaders" and config in system path at setup