refactor: split frag0 into multiple files

This commit is contained in:
2025-11-08 22:35:10 +01:00
parent b4b79cea12
commit 248c947fad
31 changed files with 2041 additions and 1875 deletions
+3 -1
View File
@@ -1,4 +1,4 @@
#include frag0.glsl
#version 460
// OUT
// ---
@@ -6,6 +6,8 @@
in vec2 vUV;
out vec4 fragColor;
uniform sampler2D iTex0;
void main() {
fragColor = texture(iTex0, vUV);
}