chore: shaders upgrade

This commit is contained in:
2025-11-07 18:06:51 +01:00
parent 1ed3f4baf5
commit 261ff88583
9 changed files with 97 additions and 92 deletions
+1 -1
View File
@@ -8,5 +8,5 @@ in vec2 vUV;
out vec4 fragColor;
void main() {
fragColor = fx_stage(vUV, iTex6, iTex8, iSeed6, iMidi2_2[0], iMidi2_2[1].xy, iMidi2_2[2], iMidi2_2[3].xy, iMidi2_2[4], iMidi2_2[5].xy, iMidi2_2[6].xy);
fragColor = fx_stage(vUV, iTex6, iTex8, iSeed6, iMidi2_2[0], iMidi2_2[1].xy, iMidi2_2[2], iMidi2_2[3].xy, iMidi2_2[4], iMidi2_2[5].xy, iMidi2_2[6]);
}