docs: update README and DEVELOPMENT

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2025-11-12 23:31:55 +01:00
parent 7e6012ad88
commit 4d984d1e28
2 changed files with 5 additions and 2 deletions
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@@ -117,9 +117,12 @@ make -f Makefile.dev release-arch
- [x] Printable PDF of default scr/fx - [x] Printable PDF of default scr/fx
- [x] Add NanoKontrol setup file - [x] Add NanoKontrol setup file
- [x] Find and fix opengl errors 0500 ? - [x] Find and fix opengl errors 0500 ?
- [ ] Bonus - [ ] Improvements
- [ ] Record show as text files - [ ] Record show as text files
- [ ] Play from record text file - [ ] Play from record text file
- [ ] Key codes as inputs
- [ ] Mouse position and scroll as inputs
- [ ] Fixes
- [ ] Try to write NanoKontrol config - [ ] Try to write NanoKontrol config
- [ ] Investigate video device fps loss (bad unregister ?) - [ ] Investigate video device fps loss (bad unregister ?)
- explore libv4l directly [github](https://github.com/philips/libv4l) (with `-lv4l2`) - explore libv4l directly [github](https://github.com/philips/libv4l) (with `-lv4l2`)
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@@ -89,7 +89,7 @@ Here are some pointers if you want to customize your FORGE experience:
![FORGE concept schema](./docs/forge.drawio.png) ![FORGE concept schema](./docs/forge.drawio.png)
FORGE is an engine rendering a project into visuals. FORGE is an graphical engine rendering a project into visuals.
Using OpenGL GLSL language, it talks to your graphic card to generate layers of textures defined by the fragment shaders and outputs it to your screen. Using OpenGL GLSL language, it talks to your graphic card to generate layers of textures defined by the fragment shaders and outputs it to your screen.