refactor(state): rename src_xxx -> midi_xxx

This commit is contained in:
2025-11-01 18:41:52 +01:00
parent 85c919b60b
commit 4faf4cab30
3 changed files with 52 additions and 52 deletions
+6 -6
View File
@@ -328,10 +328,10 @@ static void init_single_program(ShaderProgram *program, unsigned int i,
if (program->midi_lengths.length == 0) {
index1 = 0;
for (j = 0; j < state_config.src_active_counts.length; j++) {
for (k = 0; k < state_config.src_active_counts.values[j]; k++) {
for (j = 0; j < state_config.midi_active_counts.length; j++) {
for (k = 0; k < state_config.midi_active_counts.values[j]; k++) {
program->midi_lengths.values[index1++] =
state_config.src_counts.values[j];
state_config.midi_counts.values[j];
}
}
program->midi_lengths.length = index1;
@@ -339,8 +339,8 @@ static void init_single_program(ShaderProgram *program, unsigned int i,
prefix = config_file_get_str(config, "UNIFORM_MIDI_PREFIX", "iMidi");
index2 = 0;
for (j = 0; j < state_config.src_active_counts.length; j++) {
for (k = 0; k < state_config.src_active_counts.values[j]; k++) {
for (j = 0; j < state_config.midi_active_counts.length; j++) {
for (k = 0; k < state_config.midi_active_counts.values[j]; k++) {
sprintf(name, "%s%d_%d", prefix, j + 1, k + 1);
program->imidi_locations[i * program->midi_lengths.length + index2++] =
glGetUniformLocation(program->programs[i], name);
@@ -389,7 +389,7 @@ ShaderProgram shaders_init(FileArray fragment_shaders, ConfigFile config,
program.sub_type_count = config_file_get_int(config, "SUB_TYPE_COUNT", 0);
program.in_count = config_file_get_int(config, "IN_COUNT", 0);
program.sub_variant_count = state_config.state_max;
program.active_count = state_config.src_active_counts.length;
program.active_count = state_config.midi_active_counts.length;
program.midi_lengths.length = 0;
if (program.frag_count > MAX_FRAG) {