chore: reduce debt with const values
This commit is contained in:
+1
-1
@@ -64,7 +64,7 @@ static void parse_config_file_line(const ConfigFile *config, char *line) {
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hashmap_set(config->map, &item);
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}
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void config_file_read(ConfigFile *config, char *path) {
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void config_file_read(ConfigFile *config, const char *path) {
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File file;
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char *line;
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char *rest;
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+1
-1
@@ -3,7 +3,7 @@
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#ifndef CONFIG_FILE_H
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#define CONFIG_FILE_H
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void config_file_read(ConfigFile *config, char *path);
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void config_file_read(ConfigFile *config, const char *path);
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const char *config_file_get_str(const ConfigFile *config, const char *key,
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const char *default_value);
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+6
-7
@@ -12,7 +12,7 @@
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#include "file.h"
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#include "string.h"
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static time_t get_file_time(File *file) {
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static time_t get_file_time(const File *file) {
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struct stat attr;
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if (stat(file->path, &attr) == 0) {
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@@ -22,7 +22,7 @@ static time_t get_file_time(File *file) {
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return 0;
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}
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bool file_should_update(File *file) {
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bool file_should_update(const File *file) {
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return file->last_write != get_file_time(file);
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}
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@@ -70,7 +70,7 @@ bool file_update(File *file) {
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return true;
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}
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void file_read(File *file, char *path) {
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void file_read(File *file, const char *path) {
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strlcpy(file->path, path, STR_LEN);
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file->content = NULL;
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file->error = false;
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@@ -79,7 +79,7 @@ void file_read(File *file, char *path) {
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file_update(file);
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}
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void file_dump(char *path, char *content) {
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void file_dump(const char *path, const char *content) {
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FILE *file_pointer;
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log_info("Dumping %s...", path);
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@@ -98,7 +98,7 @@ void file_dump(char *path, char *content) {
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fclose(file_pointer);
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}
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void file_write(char *path, StringArray *lines) {
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void file_write(const char *path, const StringArray *lines) {
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FILE *file_pointer;
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log_info("Writing %s...", path);
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@@ -119,9 +119,8 @@ void file_write(char *path, StringArray *lines) {
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fclose(file_pointer);
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}
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void file_free(File *file) {
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void file_free(const File *file) {
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if (!file->error) {
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free(file->content);
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file->error = true;
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}
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}
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+5
-5
@@ -3,16 +3,16 @@
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#ifndef FILE_H
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#define FILE_H
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void file_read(File *file, char *path);
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void file_read(File *file, const char *path);
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bool file_should_update(File *file);
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bool file_should_update(const File *file);
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bool file_update(File *file);
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void file_write(char *path, StringArray *lines);
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void file_write(const char *path, const StringArray *lines);
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void file_dump(char *path, char *content);
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void file_dump(const char *path, const char *content);
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void file_free(File *file);
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void file_free(const File *file);
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#endif /* FILE_H */
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+4
-4
@@ -57,7 +57,7 @@ static void compute_fps(bool trace_fps) {
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}
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}
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static void init_context(Parameters *params, unsigned int in_count) {
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static void init_context(const Parameters *params, unsigned int in_count) {
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state_init(context, &project.state_config, params->demo, params->auto_random,
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params->base_tempo, params->state_file, params->load_state);
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@@ -82,7 +82,7 @@ static void reload_shader(unsigned int i) {
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shaders_update(&program, &project.fragment_shaders[i][0], i);
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}
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static void init_inputs(StringArray *video_in, unsigned int video_size) {
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static void init_inputs(const StringArray *video_in, unsigned int video_size) {
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inputs.length = video_in->length;
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for (unsigned int i = 0; i < video_in->length; i++) {
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@@ -173,7 +173,7 @@ static void loop(bool hr, bool trace_fps) {
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window_events();
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}
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void forge_run(Parameters *params) {
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void forge_run(const Parameters *params) {
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context = shared_init_context("/" PACKAGE "_context");
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context->stop = false;
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@@ -195,7 +195,7 @@ void forge_run(Parameters *params) {
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midi_open(&midi, config_file_get_str(&project.config, "MIDI_HW", "hw"));
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if (midi.error) {
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params->demo = true;
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context->demo = true;
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} else {
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trace_midi = params->trace_midi;
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+1
-1
@@ -3,6 +3,6 @@
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#ifndef FORGE_H
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#define FORGE_H
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void forge_run(Parameters *params);
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void forge_run(const Parameters *params);
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#endif /* FORGE_H */
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+4
-2
@@ -19,7 +19,8 @@ void midi_open(MidiDevice *device, const char *name) {
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log_info("(%s) MIDI open", name);
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}
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void midi_write(MidiDevice *device, unsigned char code, unsigned char value) {
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void midi_write(const MidiDevice *device, unsigned char code,
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unsigned char value) {
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unsigned char buffer[3];
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buffer[0] = 0xB0;
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@@ -29,7 +30,8 @@ void midi_write(MidiDevice *device, unsigned char code, unsigned char value) {
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snd_rawmidi_write(device->output, buffer, 3);
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}
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bool midi_background_listen(MidiDevice *device, SharedContext *context,
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bool midi_background_listen(const MidiDevice *device,
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const SharedContext *context,
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void (*event_callback)(unsigned char code,
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unsigned char value)) {
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pid_t pid;
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+4
-2
@@ -4,8 +4,10 @@
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#define MIDI_H
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void midi_open(MidiDevice *device, const char *name);
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void midi_write(MidiDevice *device, unsigned char code, unsigned char value);
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bool midi_background_listen(MidiDevice *device, SharedContext *context,
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void midi_write(const MidiDevice *device, unsigned char code,
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unsigned char value);
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bool midi_background_listen(const MidiDevice *device,
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const SharedContext *context,
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void (*event_callback)(unsigned char code,
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unsigned char value));
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+3
-2
@@ -76,7 +76,8 @@ static bool read_fragment_shader_file(Project *project, const char *frag_prefix,
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return parse_fragment_shader_file(project, i);
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}
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void project_init(Project *project, char *project_path, char *config_file) {
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void project_init(Project *project, const char *project_path,
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const char *config_file) {
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char config_path[STR_LEN];
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const char *frag_prefix;
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@@ -134,7 +135,7 @@ void project_reload(Project *project, void (*reload_callback)(unsigned int)) {
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}
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}
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void project_free(Project *project) {
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void project_free(const Project *project) {
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for (unsigned int i = 0; i < project->frag_count; i++) {
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file_free(&project->fragment_shaders[i][0]);
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}
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+3
-2
@@ -3,10 +3,11 @@
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#ifndef PROJECT_H
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#define PROJECT_H
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void project_init(Project *project, char *project_path, char *config_file);
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void project_init(Project *project, const char *project_path,
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const char *config_file);
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void project_reload(Project *project, void (*reload_callback)(unsigned int));
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void project_free(Project *project);
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void project_free(const Project *project);
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#endif /* PROJECT_H */
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+28
-20
@@ -35,7 +35,8 @@ static void init_gl(ShaderProgram *program) {
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gladLoadEGL(program->egl_display, glfwGetProcAddress);
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}
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static void init_textures(ShaderProgram *program, SharedContext *context) {
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static void init_textures(ShaderProgram *program,
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const SharedContext *context) {
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glGenTextures(program->tex_count, program->textures);
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for (unsigned int i = 0; i < program->tex_count; i++) {
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@@ -110,7 +111,7 @@ static void link_input_to_texture(ShaderProgram *program, VideoCapture *input,
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log_info("Texture %d linked to %s", texture_index, input->name);
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}
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static void init_input(ShaderProgram *program, ConfigFile *config,
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static void init_input(ShaderProgram *program, const ConfigFile *config,
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VideoCaptureArray *inputs) {
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unsigned int tex_i;
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char name[STR_LEN];
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@@ -126,7 +127,8 @@ static void init_input(ShaderProgram *program, ConfigFile *config,
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}
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}
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static void init_framebuffers(ShaderProgram *program, ConfigFile *config) {
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static void init_framebuffers(ShaderProgram *program,
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const ConfigFile *config) {
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unsigned int tex_i;
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char name[STR_LEN];
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@@ -182,7 +184,8 @@ static void bind_vertices(ShaderProgram *program, unsigned int index) {
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}
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}
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static bool compile_shader(GLuint shader_id, char *name, char *source_code) {
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static bool compile_shader(GLuint shader_id, const char *name,
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const char *source_code) {
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GLint status_params;
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char log[STR_LEN];
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@@ -208,7 +211,7 @@ static bool compile_shader(GLuint shader_id, char *name, char *source_code) {
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return status_params == GL_TRUE;
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}
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static void init_shaders(ShaderProgram *program, Project *project) {
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static void init_shaders(ShaderProgram *program, const Project *project) {
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// compile vertex shader
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program->vertex_shader = glCreateShader(GL_VERTEX_SHADER);
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program->error |= !compile_shader(
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@@ -228,7 +231,8 @@ static void init_shaders(ShaderProgram *program, Project *project) {
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}
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static void init_single_program(ShaderProgram *program, unsigned int i,
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ConfigFile *config, StateConfig *state_config) {
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const ConfigFile *config,
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const StateConfig *state_config) {
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unsigned int index1;
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unsigned int index2;
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char name[STR_LEN];
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@@ -365,15 +369,15 @@ static void init_single_program(ShaderProgram *program, unsigned int i,
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log_info("Program %d initialized", i + 1);
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}
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static void init_programs(ShaderProgram *program, ConfigFile *config,
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StateConfig *state_config) {
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static void init_programs(ShaderProgram *program, const ConfigFile *config,
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const StateConfig *state_config) {
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for (unsigned int i = 0; i < program->frag_count; i++) {
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init_single_program(program, i, config, state_config);
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}
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}
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void shaders_init(ShaderProgram *program, Project *project,
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SharedContext *context, VideoCaptureArray *inputs,
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void shaders_init(ShaderProgram *program, const Project *project,
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const SharedContext *context, VideoCaptureArray *inputs,
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bool rebind) {
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if (!rebind) {
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program->error = false;
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@@ -418,7 +422,7 @@ void shaders_init(ShaderProgram *program, Project *project,
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;
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}
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void shaders_update(ShaderProgram *program, File *fragment_shader,
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void shaders_update(ShaderProgram *program, const File *fragment_shader,
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unsigned int i) {
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bool result;
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@@ -432,7 +436,8 @@ void shaders_update(ShaderProgram *program, File *fragment_shader,
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}
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}
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static void update_viewport(ShaderProgram *program, SharedContext *context) {
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static void update_viewport(ShaderProgram *program,
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const SharedContext *context) {
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// viewport changed
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if (context->resolution[0] != program->last_resolution[0] ||
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context->resolution[1] != program->last_resolution[1]) {
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@@ -442,6 +447,8 @@ static void update_viewport(ShaderProgram *program, SharedContext *context) {
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, context->tex_resolution[0],
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context->tex_resolution[1], 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
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}
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program->last_resolution[0] = context->resolution[0];
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program->last_resolution[1] = context->resolution[1];
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}
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}
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@@ -457,21 +464,21 @@ static void write_uniform_1i(GLuint location, unsigned int value) {
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}
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}
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static void write_uniform_2f(GLuint location, vec2 *value) {
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static void write_uniform_2f(GLuint location, const vec2 *value) {
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if (location != unused_uniform) {
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glUniform2fv(location, 1, (const GLfloat *)value);
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}
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}
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static void write_uniform_multi_3f(GLuint location, unsigned int count,
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vec3 *value) {
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const vec3 *value) {
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if (location != unused_uniform) {
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glUniform3fv(location, count, (const GLfloat *)value);
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}
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}
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static void use_program(ShaderProgram *program, int i, bool output,
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SharedContext *context) {
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static void use_program(const ShaderProgram *program, int i, bool output,
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const SharedContext *context) {
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unsigned int k;
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unsigned int offset;
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unsigned int subcount;
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@@ -569,7 +576,7 @@ static void use_program(ShaderProgram *program, int i, bool output,
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glDrawArrays(GL_TRIANGLES, 0, 6);
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}
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void shaders_compute(ShaderProgram *program, SharedContext *context,
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void shaders_compute(ShaderProgram *program, const SharedContext *context,
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bool monitor, bool output_only) {
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if (!output_only) {
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glBindVertexArray(program->vertex_array[0]);
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@@ -593,7 +600,7 @@ void shaders_compute(ShaderProgram *program, SharedContext *context,
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true, context);
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}
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void shaders_free(ShaderProgram *program) {
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void shaders_free(const ShaderProgram *program) {
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for (unsigned int i = 0; i < program->frag_count; i++) {
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glDeleteProgram(program->programs[i]);
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}
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@@ -603,11 +610,12 @@ void shaders_free(ShaderProgram *program) {
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glDeleteBuffers(1, &program->vertex_buffer);
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}
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void shaders_free_window(ShaderProgram *program, bool secondary) {
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void shaders_free_window(const ShaderProgram *program, bool secondary) {
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glDeleteVertexArrays(1, &program->vertex_array[secondary ? 1 : 0]);
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}
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void shaders_free_input(ShaderProgram *program, VideoCapture *input) {
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void shaders_free_input(const ShaderProgram *program,
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const VideoCapture *input) {
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if (!input->error && input->dma_image != EGL_NO_IMAGE_KHR) {
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eglDestroyImageKHR(program->egl_display, input->dma_image);
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}
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+8
-7
@@ -3,20 +3,21 @@
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#ifndef SHADERS_H
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#define SHADERS_H
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void shaders_init(ShaderProgram *program, Project *project,
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SharedContext *context, VideoCaptureArray *inputs,
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void shaders_init(ShaderProgram *program, const Project *project,
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const SharedContext *context, VideoCaptureArray *inputs,
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bool rebind);
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void shaders_update(ShaderProgram *program, File *fragment_shader,
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void shaders_update(ShaderProgram *program, const File *fragment_shader,
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unsigned int i);
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void shaders_compute(ShaderProgram *program, SharedContext *context,
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void shaders_compute(ShaderProgram *program, const SharedContext *context,
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bool monitor, bool output_only);
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void shaders_free(ShaderProgram *program);
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void shaders_free(const ShaderProgram *program);
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void shaders_free_window(ShaderProgram *program, bool secondary);
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void shaders_free_window(const ShaderProgram *program, bool secondary);
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void shaders_free_input(ShaderProgram *program, VideoCapture *input);
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void shaders_free_input(const ShaderProgram *program,
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const VideoCapture *input);
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#endif /* SHADERS_H */
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+24
-20
@@ -12,7 +12,7 @@
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#include "state.h"
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#include "tempo.h"
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|
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void state_parse_config(StateConfig *state_config, ConfigFile *config) {
|
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void state_parse_config(StateConfig *state_config, const ConfigFile *config) {
|
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unsigned int offset;
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||||
unsigned int count;
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char name[STR_LEN];
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@@ -118,15 +118,16 @@ void state_parse_config(StateConfig *state_config, ConfigFile *config) {
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config_file_get_int(config, "TAP_TEMPO", UNSET_MIDI_CODE);
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}
|
||||
|
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static void safe_midi_write(MidiDevice *midi, unsigned int code,
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||||
static void safe_midi_write(const MidiDevice *midi, unsigned int code,
|
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unsigned char value) {
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if (code != UNSET_MIDI_CODE) {
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midi_write(midi, code, value);
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||||
}
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}
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static void update_page(SharedContext *context, StateConfig *state_config,
|
||||
MidiDevice *midi) {
|
||||
static void update_page(const SharedContext *context,
|
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const StateConfig *state_config,
|
||||
const MidiDevice *midi) {
|
||||
unsigned int page_item_min;
|
||||
unsigned int page_item_max;
|
||||
// SHOW PAGE
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||||
@@ -155,8 +156,9 @@ static void update_page(SharedContext *context, StateConfig *state_config,
|
||||
}
|
||||
}
|
||||
|
||||
static void update_active(SharedContext *context, StateConfig *state_config,
|
||||
MidiDevice *midi) {
|
||||
static void update_active(const SharedContext *context,
|
||||
const StateConfig *state_config,
|
||||
const MidiDevice *midi) {
|
||||
unsigned int k;
|
||||
|
||||
for (unsigned int i = 0; i < state_config->midi_active_counts.length; i++) {
|
||||
@@ -169,8 +171,9 @@ static void update_active(SharedContext *context, StateConfig *state_config,
|
||||
}
|
||||
}
|
||||
|
||||
static void update_values(SharedContext *context, StateConfig *state_config,
|
||||
MidiDevice *midi) {
|
||||
static void update_values(const SharedContext *context,
|
||||
const StateConfig *state_config,
|
||||
const MidiDevice *midi) {
|
||||
unsigned int j;
|
||||
unsigned int k;
|
||||
unsigned int part;
|
||||
@@ -185,8 +188,8 @@ static void update_values(SharedContext *context, StateConfig *state_config,
|
||||
}
|
||||
}
|
||||
|
||||
void state_apply_event(SharedContext *context, StateConfig *state_config,
|
||||
MidiDevice *midi, unsigned char code,
|
||||
void state_apply_event(SharedContext *context, const StateConfig *state_config,
|
||||
const MidiDevice *midi, unsigned char code,
|
||||
unsigned char value, bool trace_midi) {
|
||||
unsigned int i, j, k, part;
|
||||
bool found;
|
||||
@@ -276,8 +279,9 @@ void state_apply_event(SharedContext *context, StateConfig *state_config,
|
||||
}
|
||||
}
|
||||
|
||||
bool state_background_write(SharedContext *context, StateConfig *state_config,
|
||||
MidiDevice *midi) {
|
||||
bool state_background_write(SharedContext *context,
|
||||
const StateConfig *state_config,
|
||||
const MidiDevice *midi) {
|
||||
pid_t pid;
|
||||
bool beat_active, last_active, change, last_change;
|
||||
|
||||
@@ -327,8 +331,8 @@ bool state_background_write(SharedContext *context, StateConfig *state_config,
|
||||
return false;
|
||||
}
|
||||
|
||||
static void state_load(SharedContext *context, StateConfig *state_config,
|
||||
char *state_file) {
|
||||
static void state_load(SharedContext *context, const StateConfig *state_config,
|
||||
const char *state_file) {
|
||||
ConfigFile saved_state;
|
||||
char key[STR_LEN];
|
||||
|
||||
@@ -367,9 +371,9 @@ static void state_load(SharedContext *context, StateConfig *state_config,
|
||||
config_file_free(&saved_state);
|
||||
}
|
||||
|
||||
void state_init(SharedContext *context, StateConfig *state_config, bool demo,
|
||||
bool auto_random, unsigned int base_tempo, char *state_file,
|
||||
bool load_state) {
|
||||
void state_init(SharedContext *context, const StateConfig *state_config,
|
||||
bool demo, bool auto_random, unsigned int base_tempo,
|
||||
const char *state_file, bool load_state) {
|
||||
tempo_init(&context->tempo);
|
||||
tempo_set(&context->tempo, base_tempo);
|
||||
context->demo = demo;
|
||||
@@ -399,14 +403,14 @@ void state_init(SharedContext *context, StateConfig *state_config, bool demo,
|
||||
}
|
||||
}
|
||||
|
||||
void state_randomize(SharedContext *context, StateConfig *state_config) {
|
||||
void state_randomize(SharedContext *context, const StateConfig *state_config) {
|
||||
for (unsigned int i = 0; i < context->state.length; i++) {
|
||||
context->state.values[i] = rand_uint(state_config->state_max);
|
||||
}
|
||||
}
|
||||
|
||||
void state_save(SharedContext *context, StateConfig *state_config,
|
||||
char *state_file) {
|
||||
void state_save(const SharedContext *context, const StateConfig *state_config,
|
||||
const char *state_file) {
|
||||
StringArray lines;
|
||||
|
||||
log_info("Saving state to '%s'...", state_file);
|
||||
|
||||
+12
-11
@@ -3,22 +3,23 @@
|
||||
#ifndef STATE_H
|
||||
#define STATE_H
|
||||
|
||||
void state_parse_config(StateConfig *state_config, ConfigFile *config);
|
||||
void state_parse_config(StateConfig *state_config, const ConfigFile *config);
|
||||
|
||||
void state_apply_event(SharedContext *context, StateConfig *state_config,
|
||||
MidiDevice *midi, unsigned char code,
|
||||
void state_apply_event(SharedContext *context, const StateConfig *state_config,
|
||||
const MidiDevice *midi, unsigned char code,
|
||||
unsigned char value, bool trace_midi);
|
||||
|
||||
bool state_background_write(SharedContext *context, StateConfig *state_config,
|
||||
MidiDevice *midi);
|
||||
bool state_background_write(SharedContext *context,
|
||||
const StateConfig *state_config,
|
||||
const MidiDevice *midi);
|
||||
|
||||
void state_init(SharedContext *context, StateConfig *state_config, bool demo,
|
||||
bool auto_random, unsigned int base_tempo, char *state_file,
|
||||
bool load_state);
|
||||
void state_init(SharedContext *context, const StateConfig *state_config,
|
||||
bool demo, bool auto_random, unsigned int base_tempo,
|
||||
const char *state_file, bool load_state);
|
||||
|
||||
void state_randomize(SharedContext *context, StateConfig *state_config);
|
||||
void state_randomize(SharedContext *context, const StateConfig *state_config);
|
||||
|
||||
void state_save(SharedContext *context, StateConfig *state_config,
|
||||
char *state_file);
|
||||
void state_save(const SharedContext *context, const StateConfig *state_config,
|
||||
const char *state_file);
|
||||
|
||||
#endif /* STATE_H */
|
||||
+4
-4
@@ -33,12 +33,12 @@ void tempo_init(Tempo *tempo) {
|
||||
reset_tap_chain(tempo, t);
|
||||
}
|
||||
|
||||
static bool is_chain_active(Tempo tempo, long t) {
|
||||
static bool is_chain_active(const Tempo tempo, long t) {
|
||||
return (tempo.last_tap + MAX_BEAT_LENGTH) > t &&
|
||||
(tempo.last_tap + (tempo.beat_length * BEATS_UNTIL_CHAIN_RESET)) > t;
|
||||
}
|
||||
|
||||
static long get_average_tap_duration(Tempo tempo) {
|
||||
static long get_average_tap_duration(const Tempo tempo) {
|
||||
unsigned int amount;
|
||||
long running_total;
|
||||
long average_tap_duration;
|
||||
@@ -115,7 +115,7 @@ void tempo_tap(Tempo *tempo) {
|
||||
add_tap_to_chain(tempo, t);
|
||||
}
|
||||
|
||||
double tempo_total(Tempo *tempo) {
|
||||
double tempo_total(const Tempo *tempo) {
|
||||
long t;
|
||||
|
||||
t = now();
|
||||
@@ -123,6 +123,6 @@ double tempo_total(Tempo *tempo) {
|
||||
return (double)(t - tempo->last_reset) / (double)tempo->beat_length;
|
||||
}
|
||||
|
||||
double tempo_progress(Tempo *tempo, double modulo) {
|
||||
double tempo_progress(const Tempo *tempo, double modulo) {
|
||||
return fmod(tempo_total(tempo), modulo);
|
||||
}
|
||||
+2
-2
@@ -9,8 +9,8 @@ void tempo_tap(Tempo *tempo);
|
||||
|
||||
void tempo_set(Tempo *tempo, float value);
|
||||
|
||||
double tempo_total(Tempo *tempo);
|
||||
double tempo_total(const Tempo *tempo);
|
||||
|
||||
double tempo_progress(Tempo *tempo, double modulo);
|
||||
double tempo_progress(const Tempo *tempo, double modulo);
|
||||
|
||||
#endif /* TEMPO_H */
|
||||
+4
-4
@@ -66,7 +66,7 @@ static void ioctl_error(VideoCapture *video_capture, const char *operation,
|
||||
video_capture->error = true;
|
||||
}
|
||||
|
||||
static void open_device(VideoCapture *video_capture, char *name) {
|
||||
static void open_device(VideoCapture *video_capture, const char *name) {
|
||||
strlcpy(video_capture->name, name, STR_LEN);
|
||||
video_capture->error = false;
|
||||
video_capture->fd = -1;
|
||||
@@ -266,11 +266,11 @@ static void create_image_buffer(VideoCapture *video_capture) {
|
||||
ioctl(video_capture->fd, VIDIOC_QBUF, &video_capture->buf);
|
||||
}
|
||||
|
||||
static void close_stream(VideoCapture *video_capture) {
|
||||
static void close_stream(const VideoCapture *video_capture) {
|
||||
ioctl(video_capture->fd, VIDIOC_STREAMOFF, &buf_type);
|
||||
}
|
||||
|
||||
void video_init(VideoCapture *video_capture, char *name,
|
||||
void video_init(VideoCapture *video_capture, const char *name,
|
||||
unsigned int preferred_height) {
|
||||
open_device(video_capture, name);
|
||||
|
||||
@@ -363,7 +363,7 @@ bool video_background_read(VideoCapture *video_capture, SharedContext *context,
|
||||
return false;
|
||||
}
|
||||
|
||||
void video_free(VideoCapture *video_capture) {
|
||||
void video_free(const VideoCapture *video_capture) {
|
||||
if (!video_capture->error) {
|
||||
close_stream(video_capture);
|
||||
}
|
||||
|
||||
+2
-2
@@ -3,12 +3,12 @@
|
||||
#ifndef VIDEO_H
|
||||
#define VIDEO_H
|
||||
|
||||
void video_init(VideoCapture *video_capture, char *name,
|
||||
void video_init(VideoCapture *video_capture, const char *name,
|
||||
unsigned int preferred_height);
|
||||
|
||||
bool video_background_read(VideoCapture *video_capture, SharedContext *context,
|
||||
int input_index, bool trace_fps);
|
||||
|
||||
void video_free(VideoCapture *video_capture);
|
||||
void video_free(const VideoCapture *video_capture);
|
||||
|
||||
#endif /* VIDEO_H */
|
||||
+4
-4
@@ -44,7 +44,7 @@ static GLFWmonitor *get_monitor(unsigned char monitor_index) {
|
||||
}
|
||||
|
||||
static GLFWwindow *
|
||||
create_window(GLFWmonitor *monitor, char *title, Window *shared_context,
|
||||
create_window(GLFWmonitor *monitor, const char *title, Window *shared_context,
|
||||
void (*key_callback)(Window *, int, int, int, int)) {
|
||||
GLFWwindow *window;
|
||||
|
||||
@@ -92,8 +92,8 @@ void window_terminate() {
|
||||
glfwTerminate();
|
||||
}
|
||||
|
||||
Window *window_init(char *title, unsigned char monitor_index, bool windowed,
|
||||
Window *shared_context,
|
||||
Window *window_init(const char *title, unsigned char monitor_index,
|
||||
bool windowed, Window *shared_context,
|
||||
void (*key_callback)(Window *, int, int, int, int)) {
|
||||
GLFWwindow *window;
|
||||
GLFWmonitor *monitor;
|
||||
@@ -107,7 +107,7 @@ Window *window_init(char *title, unsigned char monitor_index, bool windowed,
|
||||
return window;
|
||||
}
|
||||
|
||||
void window_update_title(Window *window, char *title) {
|
||||
void window_update_title(Window *window, const char *title) {
|
||||
glfwSetWindowTitle(window, title);
|
||||
}
|
||||
|
||||
|
||||
+3
-3
@@ -7,11 +7,11 @@ void window_startup(void (*error_callback)(int, const char *));
|
||||
|
||||
void window_terminate();
|
||||
|
||||
Window *window_init(char *title, unsigned char monitor_index, bool windowed,
|
||||
Window *shared_context,
|
||||
Window *window_init(const char *title, unsigned char monitor_index,
|
||||
bool windowed, Window *shared_context,
|
||||
void (*key_callback)(Window *, int, int, int, int));
|
||||
|
||||
void window_update_title(Window *window, char *title);
|
||||
void window_update_title(Window *window, const char *title);
|
||||
|
||||
double window_get_time();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user