wip state

This commit is contained in:
2025-09-28 19:32:58 +02:00
parent 2a6d5ef1b6
commit 5d3df4c03e
8 changed files with 101 additions and 23 deletions
+4
View File
@@ -17,4 +17,8 @@
#define MAX_FRAG 64
#endif
#ifndef UNSET_MIDI_CODE
#define UNSET_MIDI_CODE 300
#endif
#endif /* CONFIG_H */
+15 -15
View File
@@ -12,6 +12,7 @@
#include "rand.h"
#include "shaders.h"
#include "shared.h"
#include "state.h"
#include "timer.h"
#include "types.h"
#include "video.h"
@@ -27,6 +28,7 @@ static File common_shader_code;
static Timer timer;
static ConfigFile config;
static MidiDevice midi;
static StateConfig state_config;
static void compute_fps() {
double fps;
@@ -51,14 +53,6 @@ static void compute_fps() {
}
}
// TODO put in state file
static void randomize_context_state() {
unsigned int i;
for (i = 0; i < program.frag_count; i++) {
context->state[i] = rand_uint(program.sub_variant_count);
}
}
static void init_context(Parameters params) {
unsigned int i;
@@ -69,7 +63,7 @@ static void init_context(Parameters params) {
memset(context->state, 0, sizeof(context->state));
if (params.demo) {
randomize_context_state();
state_randomize(context, state_config, program.frag_count);
}
memset(context->seeds, 0, sizeof(context->seeds));
@@ -206,7 +200,7 @@ static void key_callback(Window *window, int key,
window_close(window);
} else if (window_char_key(key, action, 82)) {
// R: randomize
randomize_context_state();
state_randomize(context, state_config, program.frag_count);
} else if (window_char_key(key, action, 68)) {
// D: demo on/off
context->demo = !context->demo;
@@ -256,6 +250,8 @@ void forge_run(Parameters params) {
config = config_file_read(params.config_path, false);
state_config = state_parse_config(config);
frag_count = config_file_get_int(config, "FRAG_COUNT", 6);
init_files(params.frag_path, frag_count);
@@ -286,8 +282,9 @@ void forge_run(Parameters params) {
window_use(window_output, context);
program = shaders_init(fragment_shaders, config, context, inputs,
params.video_in_count, NULL);
program = shaders_init(
fragment_shaders, config, context, inputs, params.video_in_count,
state_config.select_page_count * state_config.select_item_count, NULL);
} else {
window_output = NULL;
}
@@ -299,9 +296,10 @@ void forge_run(Parameters params) {
window_use(window_monitor, context);
program = shaders_init(fragment_shaders, config, context, inputs,
params.video_in_count,
window_output != NULL ? &program : NULL);
program = shaders_init(
fragment_shaders, config, context, inputs, params.video_in_count,
state_config.select_page_count * state_config.select_item_count,
window_output != NULL ? &program : NULL);
} else {
window_monitor = NULL;
}
@@ -347,5 +345,7 @@ void forge_run(Parameters params) {
config_file_free(config);
state_free_config(state_config);
window_terminate();
}
+4 -3
View File
@@ -366,7 +366,9 @@ static void init_programs(ShaderProgram *program, ConfigFile config) {
ShaderProgram shaders_init(File *fragment_shaders, ConfigFile config,
SharedContext *context, VideoCapture *inputs,
unsigned int input_count, ShaderProgram *previous) {
unsigned int input_count,
unsigned int sub_variant_count,
ShaderProgram *previous) {
ShaderProgram program;
if (previous == NULL) {
@@ -380,8 +382,7 @@ ShaderProgram shaders_init(File *fragment_shaders, ConfigFile config,
program.frag_monitor_index =
config_file_get_int(config, "FRAG_MONITOR", 1) - 1;
program.sub_type_count = config_file_get_int(config, "SUB_TYPE_COUNT", 0);
program.sub_variant_count =
config_file_get_int(config, "SUB_VARIANT_COUNT", 0);
program.sub_variant_count = sub_variant_count;
program.in_count = config_file_get_int(config, "IN_COUNT", 0);
if (program.frag_count > MAX_FRAG) {
+3 -1
View File
@@ -5,7 +5,9 @@
ShaderProgram shaders_init(File *fragment_shaders, ConfigFile config,
SharedContext *context, VideoCapture *inputs,
unsigned int input_count, ShaderProgram *previous);
unsigned int input_count,
unsigned int sub_variant_count,
ShaderProgram *previous);
void shaders_update(ShaderProgram program, File *fragment_shaders,
unsigned int i);
+47 -1
View File
@@ -1 +1,47 @@
#include "state.h"
#include "state.h"
#include "config.h"
#include "config_file.h"
#include "rand.h"
#include "types.h"
StateConfig state_parse_config(ConfigFile config) {
StateConfig state_config;
state_config.select_page_count =
config_file_get_int(config, "SELECT_PAGE_COUNT", 0);
// TODO parse
state_config.select_item_count =
config_file_get_int(config, "SELECT_ITEM_COUNT", 0);
// TODO parse
state_config.src_count = config_file_get_int(config, "SRC_COUNT", 0);
// TODO parse
state_config.fader_count = config_file_get_int(config, "FADER_COUNT", 0);
// TODO parse
state_config.tap_tempo_code =
config_file_get_int(config, "TAP_TEMPO", UNSET_MIDI_CODE);
return state_config;
}
void state_free_config(StateConfig state_config) {
// TODO
}
void state_randomize(SharedContext *context, StateConfig state_config,
unsigned int state_count) {
unsigned int i;
for (i = 0; i < state_count; i++) {
context->state[i] =
rand_uint(state_config.select_page_count *
state_config.select_item_count); // TODO from config
}
}
+7
View File
@@ -3,4 +3,11 @@
#ifndef STATE_H
#define STATE_H
StateConfig state_parse_config(ConfigFile config);
void state_randomize(SharedContext *context, StateConfig state_config,
unsigned int state_count);
void state_free_config(StateConfig state_config);
#endif /* STATE_H */
+21
View File
@@ -136,6 +136,27 @@ typedef struct SharedContext {
bool stop;
} SharedContext;
typedef struct StateConfig {
unsigned int select_page_count;
unsigned int *select_page_codes;
unsigned int select_item_count;
unsigned int *select_item_codes;
unsigned int *select_frag_codes;
unsigned int src_count;
unsigned int *src_active_counts;
unsigned int *src_active;
unsigned int *src_subcounts;
unsigned int *src_codes;
unsigned int fader_count;
unsigned int *fader_codes;
unsigned int tap_tempo_code;
} StateConfig;
typedef struct Timer {
struct timeval start;
unsigned int counter;