wip import existing shaders

This commit is contained in:
2025-09-19 19:39:04 +02:00
parent 9137a95a71
commit 60056fd48a
8 changed files with 502 additions and 118 deletions
+5 -1
View File
@@ -81,7 +81,11 @@ static void loop(Window *window, ShaderProgram program, bool hr,
size = program.frag_count * program.sub_type_count * sizeof(unsigned int);
context.sub_state = malloc(size);
memset(context.sub_state, 0, size);
context.sub_state[0] = 1;
context.sub_state[program.sub_type_count * 0 + 0] = 1;
context.sub_state[program.sub_type_count * 1 + 0] = 6;
context.sub_state[program.sub_type_count * 2 + 1] = 1;
context.sub_state[program.sub_type_count * 3 + 1] = 3;
context.sub_state[program.sub_type_count * 5 + 1] = 6;
shaders_apply(program, context);