add fps uniform

This commit is contained in:
2025-09-16 00:27:36 +02:00
parent c654ead8aa
commit 64ce067e4e
7 changed files with 35 additions and 9 deletions
+1 -1
View File
@@ -7,5 +7,5 @@ in vec2 vUV;
layout(location = 5) out vec3 fragColor;
void main() {
fragColor = texture(frame3, vUV).xyz;
fragColor = gauss2(frame3, vUV, 0.001); //texture(frame3, vUV).xyz;
}