refactor: clean unused variables
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+1
-5
@@ -171,13 +171,10 @@ typedef struct Tempo {
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typedef struct SharedContext {
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int fd;
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vec2 resolution;
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vec2 tex_resolution;
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vec2 input_resolutions[MAX_VIDEO];
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double time;
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unsigned int fps;
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Tempo tempo;
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double tempo_total;
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UintArray state;
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@@ -189,8 +186,7 @@ typedef struct SharedContext {
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bool auto_random;
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unsigned int auto_random_cycle;
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unsigned int seeds[MAX_FRAG];
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bool monitor;
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unsigned int fps;
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unsigned int input_formats[MAX_VIDEO];
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unsigned int input_fps[MAX_VIDEO];
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bool stop;
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