refactor: clean unused variables

This commit is contained in:
2025-11-23 15:36:21 +01:00
parent c7ae4191d3
commit 7120bc0207
4 changed files with 4 additions and 11 deletions
+3 -2
View File
@@ -18,6 +18,7 @@ uniform sampler2D iTex6;
uniform sampler2D iTex7; uniform sampler2D iTex7;
uniform sampler2D iTex8; uniform sampler2D iTex8;
uniform sampler2D iTex9; uniform sampler2D iTex9;
uniform int iFPS;
uniform int iInputFPS1; uniform int iInputFPS1;
uniform int iInputFPS2; uniform int iInputFPS2;
@@ -132,8 +133,8 @@ void main() {
t += write_5(uv3, vec2(33.5,8), texts[7]); t += write_5(uv3, vec2(33.5,8), texts[7]);
f += rect(uv3, vec2(35, 6.75), vec2(2.8, 0.7)); f += rect(uv3, vec2(35, 6.75), vec2(2.8, 0.7));
t += write_int(uv3, vec2(32.4,6.25), iFPS, 2); t += write_int(uv3, vec2(32.4,6.1), iFPS, 2);
t += write_5(uv3, vec2(34.9,6.25), texts[8]); t += write_5(uv3, vec2(34.9,6.1), texts[8]);
fragColor = mix(c, vec4(min(1, f) - t), min(1, f)); fragColor = mix(c, vec4(min(1, f) - t), min(1, f));
} }
-2
View File
@@ -6,8 +6,6 @@
#ifndef INC_DEBUG #ifndef INC_DEBUG
#define INC_DEBUG #define INC_DEBUG
uniform int iFPS;
uniform vec2 iInputResolution1; uniform vec2 iInputResolution1;
uniform vec2 iInputResolution2; uniform vec2 iInputResolution2;
uniform int iInputFormat1; uniform int iInputFormat1;
-2
View File
@@ -61,8 +61,6 @@ static void init_context(const Parameters *params) {
state_init(context, &project.state_config, params->demo, params->auto_random, state_init(context, &project.state_config, params->demo, params->auto_random,
params->auto_random_cycle, params->base_tempo, params->load_state); params->auto_random_cycle, params->base_tempo, params->load_state);
context->monitor = params->monitor;
memset(context->input_resolutions, 0, sizeof(context->input_resolutions)); memset(context->input_resolutions, 0, sizeof(context->input_resolutions));
memset(context->input_formats, 0, sizeof(context->input_formats)); memset(context->input_formats, 0, sizeof(context->input_formats));
memset(context->input_fps, 0, sizeof(context->input_fps)); memset(context->input_fps, 0, sizeof(context->input_fps));
+1 -5
View File
@@ -171,13 +171,10 @@ typedef struct Tempo {
typedef struct SharedContext { typedef struct SharedContext {
int fd; int fd;
vec2 resolution; vec2 resolution;
vec2 tex_resolution; vec2 tex_resolution;
vec2 input_resolutions[MAX_VIDEO]; vec2 input_resolutions[MAX_VIDEO];
double time; double time;
unsigned int fps;
Tempo tempo; Tempo tempo;
double tempo_total; double tempo_total;
UintArray state; UintArray state;
@@ -189,8 +186,7 @@ typedef struct SharedContext {
bool auto_random; bool auto_random;
unsigned int auto_random_cycle; unsigned int auto_random_cycle;
unsigned int seeds[MAX_FRAG]; unsigned int seeds[MAX_FRAG];
bool monitor; unsigned int fps;
unsigned int input_formats[MAX_VIDEO]; unsigned int input_formats[MAX_VIDEO];
unsigned int input_fps[MAX_VIDEO]; unsigned int input_fps[MAX_VIDEO];
bool stop; bool stop;