clean opengl objects
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+3
-1
@@ -5,6 +5,8 @@
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void window_startup(void (*error_callback)(int, const char *));
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void window_terminate();
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Window *window_init(char *title, unsigned char monitor_index, bool windowed,
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Window *shared_context,
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void (*key_callback)(Window *, int, int, int, int));
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@@ -19,7 +21,7 @@ void window_refresh(Window *window);
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void window_events();
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void window_close(Window *window, bool hard);
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void window_close(Window *window);
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bool window_should_close(Window *window);
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