feat: ignore some values in auto random

This commit is contained in:
2026-05-21 00:32:03 +02:00
parent bb84350591
commit 7dbce62182
7 changed files with 99 additions and 19 deletions
+1 -5
View File
@@ -16,15 +16,11 @@ uniform sampler2D iTex0;
uniform int iSeed8;
uniform vec3 iGroup2_3[7];
uniform vec3 iGroup3_1[2];
uniform int iDemo;
uniform int iAutoRand;
void main() {
vec4 color = fx_stage(vUV, iTex9, iTex0, iSeed8, iGroup2_3[0], iGroup2_3[1].xy, iGroup2_3[2], iGroup2_3[3].xy, iGroup2_3[4], iGroup2_3[5].xy, iGroup2_3[6]);
if (iDemo < 1 && iAutoRand < 1) {
color = mix(color, vec4(0), iGroup3_1[0].y);
}
color = mix(color, vec4(0), iGroup3_1[0].y);
fragColor = color;
}