shared data and pass fps to main thread
This commit is contained in:
+24
-10
@@ -10,6 +10,7 @@
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#include "forge.h"
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#include "rand.h"
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#include "shaders.h"
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#include "shared.h"
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#include "timer.h"
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#include "types.h"
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#include "video.h"
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@@ -24,15 +25,19 @@ static File *fragment_shaders;
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static File common_shader_code;
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static Timer timer;
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static ConfigFile shader_config;
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static bool stop;
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static SharedBool *stop;
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static void compute_fps() {
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unsigned int i;
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static unsigned int compute_fps() {
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double fps;
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char title[100];
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if (timer_inc(&timer)) {
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fps = timer_reset(&timer);
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log_trace("(main) %.2ffps", fps);
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if (window_output != NULL) {
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sprintf(title, PACKAGE " " VERSION " - %.0ffps", fps);
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window_update_title(window_output, title);
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@@ -42,9 +47,15 @@ static unsigned int compute_fps() {
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sprintf(title, PACKAGE " " VERSION " (monitor) - %.0ffps", fps);
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window_update_title(window_monitor, title);
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}
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context.fps = (unsigned int)round(fps);
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}
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return (unsigned int)round(fps);
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for (i = 0; i < program.in_count; i++) {
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if (!inputs[i].error) {
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context.input_fps[i] = inputs[i].fps->value;
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}
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}
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}
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static void randomize_context_state() {
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@@ -79,6 +90,8 @@ static void init_context(Parameters params) {
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(unsigned int *)calloc(program.in_count, sizeof(unsigned int));
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context.input_formats =
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(unsigned int *)calloc(program.in_count, sizeof(unsigned int));
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context.input_fps =
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(unsigned int *)calloc(program.in_count, sizeof(unsigned int));
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for (i = 0; i < program.in_count; i++) {
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if (!inputs[i].error) {
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@@ -95,6 +108,7 @@ static void free_context() {
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free(context.input_widths);
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free(context.input_heights);
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free(context.input_formats);
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free(context.input_fps);
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}
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static void hot_reload() {
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@@ -175,7 +189,7 @@ static void start_video_captures(unsigned int video_count) {
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for (i = 0; i < video_count; i++) {
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if (!inputs[i].error) {
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video_background_read(&inputs[i], &stop);
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video_background_read(&inputs[i], stop);
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}
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}
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}
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@@ -195,7 +209,7 @@ static void free_video_captures(unsigned int video_count) {
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static void error_callback(int error, const char *description) {
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log_error("[GLFW] %d: %s", error, description);
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window_terminate();
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stop = true;
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stop->value = true;
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exit(EXIT_FAILURE);
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}
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@@ -219,7 +233,7 @@ static void loop(bool hr) {
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hot_reload();
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}
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context.fps = compute_fps();
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compute_fps();
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context.time = window_get_time();
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@@ -245,7 +259,7 @@ static void loop(bool hr) {
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void forge_run(Parameters params) {
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unsigned int frag_count;
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stop = false;
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stop = shared_init_bool("/" PACKAGE "_stop", false);
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shader_config = config_file_read(params.frag_config_path, false);
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@@ -253,12 +267,12 @@ void forge_run(Parameters params) {
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init_files(params.frag_path, frag_count);
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init_inputs(params.video_in, params.video_in_count, params.video_size);
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window_startup(error_callback);
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context.internal_height = params.internal_size;
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init_inputs(params.video_in, params.video_in_count, params.video_size);
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if (params.output) {
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window_output = window_init(PACKAGE " " VERSION, params.output_screen,
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params.windowed, NULL, key_callback);
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@@ -303,7 +317,7 @@ void forge_run(Parameters params) {
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loop(params.hot_reload);
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}
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stop = true;
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stop->value = true;
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wait(NULL);
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+26
-5
@@ -272,13 +272,28 @@ static void init_single_program(ShaderProgram *program, unsigned int i,
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prefix = config_file_get_str(shader_config, "UNIFORM_IN_RESOLUTION_PREFIX",
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"iInputResolution");
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for (j = 0; j < program->in_count; j++) {
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sprintf(name, "%s%d", prefix, j + 1);
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program->iinres_locations[i * program->in_count + j] =
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glGetUniformLocation(program->programs[i], name);
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}
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prefix = config_file_get_str(shader_config, "UNIFORM_IN_FORMAT_PREFIX",
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"iInputFormat");
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for (j = 0; j < program->in_count; j++) {
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sprintf(name, "%s%d", prefix, j + 1);
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program->iinfmt_locations[i * program->in_count + j] =
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glGetUniformLocation(program->programs[i], name);
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}
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prefix =
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config_file_get_str(shader_config, "UNIFORM_IN_FPS_PREFIX", "iInputFPS");
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for (j = 0; j < program->in_count; j++) {
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sprintf(name, "%s%d", prefix, j + 1);
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program->iinfps_locations[i * program->in_count + j] =
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glGetUniformLocation(program->programs[i], name);
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}
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prefix = config_file_get_str(shader_config, "UNIFORM_SEED_PREFIX", "seed");
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for (j = 0; j < program->frag_count; j++) {
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sprintf(name, "%s%d", prefix, j + 1);
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@@ -335,6 +350,10 @@ static void init_programs(ShaderProgram *program, ConfigFile shader_config) {
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program->itexres_locations = malloc(program->frag_count * sizeof(GLuint));
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program->iinres_locations =
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malloc(program->frag_count * program->in_count * sizeof(GLuint));
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program->iinfmt_locations =
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malloc(program->frag_count * program->in_count * sizeof(GLuint));
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program->iinfps_locations =
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malloc(program->frag_count * program->in_count * sizeof(GLuint));
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program->idemo_locations = malloc(program->frag_count * sizeof(GLuint));
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program->iseed_locations =
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malloc(program->frag_count * program->frag_count * sizeof(GLuint));
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@@ -435,8 +454,7 @@ static void use_program(ShaderProgram program, int i, bool output,
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Context context) {
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unsigned int j, k;
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GLuint *subroutines;
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vec2 resolution, tex_resolution;
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vec3 in_resolution;
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vec2 resolution, tex_resolution, in_resolution;
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resolution[0] = (float)context.width;
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resolution[1] = (float)context.height;
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@@ -474,10 +492,13 @@ static void use_program(ShaderProgram program, int i, bool output,
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for (j = 0; j < program.in_count; j++) {
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in_resolution[0] = context.input_widths[j];
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in_resolution[1] = context.input_heights[j];
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in_resolution[2] = context.input_formats[j];
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glUniform3fv(program.iinres_locations[i * program.in_count + j], 1,
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glUniform2fv(program.iinres_locations[i * program.in_count + j], 1,
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(const GLfloat *)&in_resolution);
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glUniform1i(program.iinfmt_locations[i * program.in_count + j],
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(const GLint)context.input_formats[j]);
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glUniform1i(program.iinfps_locations[i * program.in_count + j],
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(const GLint)context.input_fps[j]);
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}
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// set seeds uniforms
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@@ -0,0 +1,51 @@
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#include <fcntl.h>
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#include <sys/mman.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include "shared.h"
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#include "types.h"
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static void *open_shared(const char *key, size_t size, int *fd) {
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*fd = shm_open(key, O_CREAT | O_RDWR, S_IRUSR | S_IWUSR);
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ftruncate(*fd, size);
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return mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, *fd, 0);
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}
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static void close_shared(void *shared, size_t size, int fd) {
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munmap(shared, size);
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close(fd);
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}
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SharedUint *shared_init_uint(const char *key, unsigned int initial_value) {
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int shared_fd;
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SharedUint *shared;
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shared = open_shared(key, sizeof(SharedUint), &shared_fd);
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shared->fd = shared_fd;
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shared->value = initial_value;
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return shared;
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}
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void shared_close_uint(SharedUint *shared) {
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close_shared(shared, sizeof(SharedUint), shared->fd);
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}
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SharedBool *shared_init_bool(const char *key, bool initial_value) {
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int shared_fd;
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SharedBool *shared;
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shared = open_shared(key, sizeof(SharedBool), &shared_fd);
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shared->fd = shared_fd;
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shared->value = initial_value;
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return shared;
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}
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void shared_close_bool(SharedBool *shared) {
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close_shared(shared, sizeof(SharedBool), shared->fd);
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}
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@@ -0,0 +1,12 @@
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#include "types.h"
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#ifndef SHARED_H
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#define SHARED_H
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SharedUint *shared_init_uint(const char *key, unsigned int initial_value);
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void shared_close_uint(SharedUint *shared);
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SharedBool *shared_init_bool(const char *key, bool initial_value);
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void shared_close_bool(SharedBool *shared);
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#endif /* SHARED_H */
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+14
@@ -13,6 +13,16 @@
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#ifndef TYPES_H
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#define TYPES_H
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typedef struct SharedUint {
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int fd;
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unsigned int value;
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} SharedUint;
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typedef struct SharedBool {
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int fd;
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bool value;
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} SharedBool;
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typedef struct Parameters {
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bool hot_reload;
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bool output;
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@@ -70,6 +80,8 @@ typedef struct ShaderProgram {
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GLuint *ires_locations;
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GLuint *itexres_locations;
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GLuint *iinres_locations;
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GLuint *iinfmt_locations;
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GLuint *iinfps_locations;
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GLuint *idemo_locations;
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GLuint *iseed_locations;
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GLuint *istate_locations;
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@@ -95,6 +107,7 @@ typedef struct VideoCapture {
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unsigned int height;
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unsigned int pixelformat;
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unsigned int bytesperline;
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SharedUint *fps;
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bool output;
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struct v4l2_buffer buf;
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EGLImageKHR dma_image;
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@@ -117,6 +130,7 @@ typedef struct Context {
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unsigned int *input_widths;
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unsigned int *input_heights;
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unsigned int *input_formats;
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unsigned int *input_fps;
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} Context;
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typedef struct Timer {
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+31
-6
@@ -3,10 +3,14 @@
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#include <linux/videodev2.h>
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#include <log.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include "config.h"
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#include "rand.h"
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#include "shared.h"
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#include "timer.h"
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#include "types.h"
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#include "video.h"
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@@ -266,6 +270,14 @@ static void create_image_buffer(VideoCapture *video_capture) {
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ioctl(video_capture->fd, VIDIOC_QBUF, &video_capture->buf);
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}
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static void create_shared_data(VideoCapture *video_capture) {
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char name[256];
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sprintf(name, "/" PACKAGE "_fps_%d", rand_uint(1000000));
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video_capture->fps = shared_init_uint(name, 0);
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}
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static void close_stream(VideoCapture video_capture) {
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ioctl(video_capture.fd, VIDIOC_STREAMOFF, &buf_type);
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}
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@@ -305,6 +317,8 @@ VideoCapture video_init(char *name, unsigned int preferred_height) {
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create_image_buffer(&video_capture);
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create_shared_data(&video_capture);
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return video_capture;
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}
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@@ -326,9 +340,11 @@ static bool read_video(VideoCapture *video_capture) {
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return true;
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}
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void video_background_read(VideoCapture *video_capture, bool *stop) {
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void video_background_read(VideoCapture *video_capture, SharedBool *stop) {
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pid_t pid;
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Timer timer;
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double fps;
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pid = fork();
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if (pid < 0) {
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log_error("Could not create subprocess");
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@@ -341,21 +357,30 @@ void video_background_read(VideoCapture *video_capture, bool *stop) {
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pid);
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timer = timer_init(30);
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while (!*stop && read_video(video_capture)) {
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while (!stop->value && read_video(video_capture)) {
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// repeat infinitely
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if (timer_inc(&timer)) {
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log_trace("(%s) %.2ffps", video_capture->name, timer_reset(&timer));
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fps = timer_reset(&timer);
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video_capture->fps->value = (unsigned int)round(fps);
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log_trace("(%s) %.2ffps", video_capture->name, fps);
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}
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}
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log_info("%s background acquisition stopped (pid: %d)", video_capture->name,
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pid);
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if (stop->value) {
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log_info("%s background acquisition stopped by main thread (pid: %d)",
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video_capture->name, pid);
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} else {
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log_info("%s background acquisition stopped after error (pid: %d)",
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video_capture->name, pid);
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}
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window_terminate();
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exit(EXIT_SUCCESS);
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exit(stop->value ? EXIT_SUCCESS : EXIT_FAILURE);
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}
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void video_free(VideoCapture video_capture) {
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if (!video_capture.error) {
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close_stream(video_capture);
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shared_close_uint(video_capture.fps);
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}
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if (video_capture.exp_fd != -1) {
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close(video_capture.exp_fd);
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+1
-1
@@ -5,7 +5,7 @@
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VideoCapture video_init(char *name, unsigned int preferred_height);
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void video_background_read(VideoCapture *video_capture, bool *stop);
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void video_background_read(VideoCapture *video_capture, SharedBool *stop);
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void video_free(VideoCapture video_capture);
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Block a user