working 6-stage fragments

This commit is contained in:
2025-09-15 11:39:29 +02:00
parent bfd1abcac7
commit 858d504528
14 changed files with 204 additions and 76 deletions
+16 -15
View File
@@ -8,21 +8,22 @@
#include "logs.h"
void print_help(int status_code) {
puts(PACKAGE " " VERSION "\n\n"
"usage: " PACKAGE " "
"[-h] "
"[-v] "
"[-hr] "
"[-s=SCREEN] "
"[-f=FRAG_PATH] "
"\n\n"
"Fusion Of Real-time Generative Effects.\n\n"
"options:\n"
" -h, --help show this help message and exit\n"
" -v, --version print version\n"
" -hr, --hot-reload hot reload of shaders scripts\n"
" -s, --screen output screen number (default: primary)\n"
" -f, --frag fragment shader path (default: TODO)\n");
puts(PACKAGE
" " VERSION "\n\n"
"usage: " PACKAGE " "
"[-h] "
"[-v] "
"[-hr] "
"[-s=SCREEN] "
"[-f=DIR_PATH] "
"\n\n"
"Fusion Of Real-time Generative Effects.\n\n"
"options:\n"
" -h, --help show this help message and exit\n"
" -v, --version print version\n"
" -hr, --hot-reload hot reload of shaders scripts\n"
" -s, --screen output screen number (default: primary)\n"
" -f, --frag fragment shaders directory (default: TODO)\n");
exit(status_code);
}