working 6-stage fragments
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@@ -3,9 +3,9 @@
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#ifndef SHADERS_H
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#define SHADERS_H
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ShaderProgram init_program(File fragment_shader, Context context);
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ShaderProgram init_program(File *fragment_shader, Context context);
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void update_program(ShaderProgram program, File fragment_shader);
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void update_program(ShaderProgram program, File *fragment_shaders, int i);
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void apply_program(ShaderProgram program, Context context);
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