state outside shaders
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+1
-2
@@ -6,8 +6,6 @@
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#include <sys/time.h>
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#include <time.h>
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#include "config.h"
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#ifndef TYPES_H
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#define TYPES_H
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@@ -74,6 +72,7 @@ typedef struct Context {
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double time;
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unsigned int fps;
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float tempo;
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unsigned int *sub_state;
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} Context;
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typedef struct Timer {
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