fix: update default project with internal buffer swap

This commit is contained in:
2026-05-15 16:36:57 +02:00
parent 365fee352e
commit 96f97d81df
10 changed files with 129 additions and 67 deletions
+7 -7
View File
@@ -115,13 +115,13 @@ FRAG_FILE_PREFIX=frag
FRAG_COUNT=10
# To which texture will the shader fragX.glsl will render to
FRAG_1_OUT=5
FRAG_2_OUT=6
FRAG_3_OUT=7
FRAG_4_OUT=8
FRAG_5_OUT=9
FRAG_6_OUT=10
FRAG_7_OUT=11
FRAG_1_OUT=3
FRAG_2_OUT=4
FRAG_3_OUT=5
FRAG_4_OUT=6
FRAG_5_OUT=7
FRAG_6_OUT=8
FRAG_7_OUT=9
FRAG_8_OUT=0
# Which fragment shader renders to output window
FRAG_OUTPUT=9