feat: working include directive
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+4
-3
@@ -3,10 +3,11 @@
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#ifndef SHADERS_H
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#define SHADERS_H
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ShaderProgram shaders_init(Project project, SharedContext *context,
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VideoCaptureArray inputs, ShaderProgram *previous);
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void shaders_init(ShaderProgram *program, Project *project,
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SharedContext *context, VideoCaptureArray inputs,
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bool rebind);
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void shaders_update(ShaderProgram program, FileArray fragment_shaders,
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void shaders_update(ShaderProgram program, File fragment_shader,
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unsigned int i);
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void shaders_compute(ShaderProgram program, SharedContext *context,
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