refactor(glsl): rename uniforms as iXxx

This commit is contained in:
2025-11-01 18:23:13 +01:00
parent e7ad7fabb5
commit a44f701e45
13 changed files with 89 additions and 90 deletions
+1 -1
View File
@@ -8,5 +8,5 @@ in vec2 vUV;
out vec4 fragColor;
void main() {
fragColor = fx_stage(vUV, tex6, tex8, seed6, src2_2[0], src2_2[1].xy, src2_2[2], src2_2[3].xy, src2_2[4], src2_2[5].xy, src2_2[6].xy);
fragColor = fx_stage(vUV, iTex6, iTex8, iSeed6, iMidi2_2[0], iMidi2_2[1].xy, iMidi2_2[2], iMidi2_2[3].xy, iMidi2_2[4], iMidi2_2[5].xy, iMidi2_2[6].xy);
}