refactor(glsl): rename uniforms as iXxx

This commit is contained in:
2025-11-01 18:23:13 +01:00
parent e7ad7fabb5
commit a44f701e45
13 changed files with 89 additions and 90 deletions
+1 -1
View File
@@ -5,5 +5,5 @@ in vec2 vUV;
out vec4 fragColor;
void main() {
fragColor = texture(tex0, vUV);
fragColor = texture(iTex0, vUV);
}