diff --git a/README.md b/README.md index 85febe2..3dc1551 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,11 @@ *Steel version (PC executable)* -TODO cool image and youtube link +Discover an engine where user-defined fragment shaders collide to produce stunning visuals. + +![](./images/preview.png) + +See [1H demo on YouTube](https://youtu.be/HgErrasSs-w) ## Table of Contents @@ -40,12 +44,12 @@ TODO ### Prerequisites -| library | apt | pacman | -| --- | --- | --- | -| libglfw | libglfw3-dev | extra/glfw | -| libGL | libgl-dev | extra/libglvnd | -| libasound | libasound2-dev | extra/alsa-lib | -| libv4l2 | libv4l-dev | extra/v4l-utils | +| library | apt | pacman | +| --------- | -------------- | --------------- | +| libglfw | libglfw3-dev | extra/glfw | +| libGL | libgl-dev | extra/libglvnd | +| libasound | libasound2-dev | extra/alsa-lib | +| libv4l2 | libv4l-dev | extra/v4l-utils | ### From release @@ -116,8 +120,6 @@ options: > A.K.A Kleπek's shaders -![](./images/preview.png) - ### Sources and Effects | P | # | SRC | _COL2_ | _COL3_ | _COL4_ | FX | _COL6_ | _COL7_ | _COL8_ |