style: better local variables

This commit is contained in:
2025-11-10 15:39:26 +01:00
parent cfbeeda57a
commit a8af10c1c5
10 changed files with 107 additions and 124 deletions
+6 -9
View File
@@ -14,7 +14,8 @@
static bool parse_fragment_shader_file(Project *project, unsigned int i) {
File tmp_file;
char file_path[STR_LEN];
char *include_pos, *include_end;
char *include_pos;
char *include_end;
char included_file[STR_LEN];
char *new_content;
@@ -78,7 +79,6 @@ static bool read_fragment_shader_file(Project *project, char *frag_prefix,
void project_init(Project *project, char *project_path, char *config_file) {
char config_path[STR_LEN];
char *frag_prefix;
unsigned int i;
strlcpy(project->path, project_path, STR_LEN);
@@ -102,7 +102,7 @@ void project_init(Project *project, char *project_path, char *config_file) {
project->sub_counts.length = project->frag_count;
for (i = 0; i < project->frag_count; i++) {
for (unsigned int i = 0; i < project->frag_count; i++) {
project->sub_counts.values[i] = 0;
if (!read_fragment_shader_file(project, frag_prefix, i)) {
project_free(project);
@@ -113,13 +113,12 @@ void project_init(Project *project, char *project_path, char *config_file) {
}
void project_reload(Project *project, void (*reload_callback)(unsigned int)) {
unsigned int i, j;
bool should_update;
for (i = 0; i < project->frag_count; i++) {
for (unsigned int i = 0; i < project->frag_count; i++) {
should_update = file_should_update(&project->fragment_shaders[i][0]);
for (j = 0; j < project->sub_counts.values[i]; j++) {
for (unsigned int j = 0; j < project->sub_counts.values[i]; j++) {
should_update = should_update ||
file_should_update(&project->fragment_shaders[i][j + 1]);
}
@@ -136,9 +135,7 @@ void project_reload(Project *project, void (*reload_callback)(unsigned int)) {
}
void project_free(Project *project) {
unsigned int i;
for (i = 0; i < project->frag_count; i++) {
for (unsigned int i = 0; i < project->frag_count; i++) {
file_free(&project->fragment_shaders[i][0]);
}