feat: auto random
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@@ -44,6 +44,7 @@ typedef struct Parameters {
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unsigned int video_size;
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float base_tempo;
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bool demo;
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bool auto_random;
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bool windowed;
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StringArray video_in;
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bool trace_midi;
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@@ -96,6 +97,7 @@ typedef struct ShaderProgram {
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GLuint iinfmt_locations[ARRAY_SIZE];
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GLuint iinfps_locations[ARRAY_SIZE];
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GLuint idemo_locations[ARRAY_SIZE];
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GLuint iautorand_locations[ARRAY_SIZE];
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GLuint iseed_locations[ARRAY_SIZE];
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GLuint istate_locations[ARRAY_SIZE];
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GLuint ipage_locations[ARRAY_SIZE];
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@@ -165,6 +167,7 @@ typedef struct SharedContext {
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unsigned int active[ARRAY_SIZE];
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vec3 values[ARRAY_SIZE];
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bool demo;
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bool auto_random;
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unsigned int seeds[MAX_FRAG];
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bool monitor;
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