fix: add opengl metadata
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@@ -17,6 +17,13 @@ static void init_glfw(void (*error_callback)(int, const char *),
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// print current GLFW version
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// print current GLFW version
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log_info("[GLFW] %s", glfwGetVersionString());
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log_info("[GLFW] %s", glfwGetVersionString());
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// print OpenGL info
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log_info("[GL] Vendor: %s", glGetString(GL_VENDOR));
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log_info("[GL] Renderer: %s", glGetString(GL_RENDERER));
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log_info("[GL] Version: %s", glGetString(GL_VERSION));
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log_info("[GL] Shading language: %s",
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glGetString(GL_SHADING_LANGUAGE_VERSION));
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switch (backend) {
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switch (backend) {
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#ifdef GLFW_PLATFORM
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#ifdef GLFW_PLATFORM
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case GLFW_BACKEND_X11:
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case GLFW_BACKEND_X11:
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