refactor: use struct pointers everywhere and bump max sizes
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+3
-3
@@ -99,7 +99,7 @@ static bool start_video_captures(unsigned int video_count, bool trace_fps) {
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for (i = 0; i < video_count; i++) {
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if (!inputs.values[i].error &&
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!video_background_read(inputs.values[i], context, i, trace_fps)) {
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!video_background_read(&inputs.values[i], context, i, trace_fps)) {
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return false;
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}
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}
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@@ -207,12 +207,12 @@ void forge_run(Parameters *params) {
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} else {
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trace_midi = params->trace_midi;
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if (!midi_background_listen(midi, context, midi_callback)) {
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if (!midi_background_listen(&midi, context, midi_callback)) {
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return;
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}
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}
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if (!state_background_write(context, project.state_config, midi)) {
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if (!state_background_write(context, &project.state_config, &midi)) {
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return;
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}
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